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<h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Inoffizieller Patch</span></h1>
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<div id="mw-content-text" class="mw-body-content mw-content-ltr" lang="de" dir="ltr"><div class="mw-content-ltr mw-parser-output" lang="de" dir="ltr"><p>Ein <b>inoffizieller Patch</b> ist eine <a href="Patch_(Software)" title="Patch (Software)">Fehlerkorrektur</a> oder Mängelbehebung für eine kommerziell vertriebene <a href="Software" title="Software">Software</a> durch einen oder mehrere nicht-kommerziell motivierte Entwickler aus der Benutzergemeinde anstelle des ursprünglichen <a href="Softwareentwicklung" class="mw-redirect" title="Softwareentwicklung">Softwareherstellers</a>.
</p>

<div class="mw-heading mw-heading2"><h2 id="Konzept">Konzept</h2></div>
<p>Mit inoffiziellen Patches wird versucht, das originale Konzept und den Geist des ursprünglichen Softwareprodukts aufrechtzuerhalten oder sogar stärker herauszuarbeiten. Dieser Fokus unterscheidet <i>inoffizielle Patches</i> deutlich von anderen Anpassungen von Software durch Dritte, wie <a href="Mod_(Computerspiele)" title="Mod (Computerspiele)">Mods</a>, <a href="Hack" title="Hack">Hacks</a> und <a href="Crack_(Software)" title="Crack (Software)">Cracks</a>. Da diese Patches typischerweise aus als <a href="Online-Community" title="Online-Community">Online-Community</a> organisierten Nutzergemeinden kommen, entstehen diese dort im Konsens, erreichen dadurch eine breite Akzeptanz und werden meistens als legitime „offizielle“ Produktfortführung betrachtet. Dispute über die Authentizität von Anpassungen durch inoffizielle Patches in der Nutzer-Community kommen vor und werden aber typischerweise „konservativ“ gelöst; umstrittene Anpassungen werden dann zu optionalen Komponenten oder weggelassen. Allerdings kann die Entwicklung auch so weit gehen, dass es, wie beim Beispiel <a href="OpenTTD" title="OpenTTD">OpenTTD</a>, zu einem eigenständigen Spiel kommt, welches vom Original unabhängig ist. Meist handelt es sich beim Original aber schon um <a href="Abandonware" title="Abandonware">Abandonware</a>.
</p>
<div class="mw-heading mw-heading2"><h2 id="Motivation">Motivation</h2></div>
<p>Motivation für die Erstellung dieser Patches ist fehlender <a href="Support_(Dienstleistung)" title="Support (Dienstleistung)">Support</a> durch den Entwickler, was einige Gründe haben kann:
</p>
<ul><li>die Software ist außerhalb des zeitlichen Supportrahmens<sup id="cite_ref-nichttot_1-0" class="reference"><a href="#cite_note-nichttot-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> oder wurde durch ein Nachfolgeprodukt abgelöst (<a href="Geplante_Obsoleszenz" title="Geplante Obsoleszenz">geplante Obsoleszenz</a>)<sup id="cite_ref-obsolescence_2-0" class="reference"><a href="#cite_note-obsolescence-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup></li>
<li>die Entwicklerfirma existiert nicht mehr oder hat die Rechte an der Software verloren (<a href="Abandonware" title="Abandonware">Abandonware</a>)<sup id="cite_ref-losthistoryss_3-0" class="reference"><a href="#cite_note-losthistoryss-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup></li>
<li>für den Entwickler ökonomisch unrentabel (beispielsweise Lokalisierung von Spielen für kleine Märkte)</li>
<li>der Entwickler lässt sich zu viel Zeit zur Lösungsbereitstellung für ein kritisches Problem (beispielsweise <a href="Sicherheitsl%C3%BCcke" title="Sicherheitslücke">Sicherheitslücken</a>)<sup id="cite_ref-security_4-0" class="reference"><a href="#cite_note-security-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-zdnet2006_5-0" class="reference"><a href="#cite_note-zdnet2006-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-cnn2006_6-0" class="reference"><a href="#cite_note-cnn2006-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup></li>
<li>der Entwickler ist mit den Problemen überfordert</li>
<li>Das Spiel hat Potenzial, doch der Entwickler bringt keine Updates<sup id="cite_ref-g3_7-0" class="reference"><a href="#cite_note-g3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup></li></ul>
<div class="mw-heading mw-heading2"><h2 id="Arten">Arten</h2></div>
<p>Im <a href="Computerspiel" title="Computerspiel">Computerspielebereich</a> werden inoffizielle Patches einzelner Autoren auch <i>Fan-Patch</i> genannt.<sup id="cite_ref-rec_8-0" class="reference"><a href="#cite_note-rec-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-fanpatch_9-0" class="reference"><a href="#cite_note-fanpatch-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> Kombinierte Patches bestehend aus der Arbeit vieler Autoren aus der Benutzergemeinde werden auch als <i>Community Patch</i> bezeichnet.<sup id="cite_ref-g3_7-1" class="reference"><a href="#cite_note-g3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup>
</p><p>Typische Korrekturen zielen auf kritische <a href="Programmfehler" title="Programmfehler">Bugs</a> im Programm, welche eine bestimmungsgemäße Verwendung verhindern; beispielsweise Ablauffehler, die zu <a href="Absturz_(Computer)" title="Absturz (Computer)">Programminstabilitäten</a> führen, <a href="Kompatibilit%C3%A4t_(Technik)" title="Kompatibilität (Technik)">Kompatibilitätsprobleme</a> mit neueren <a href="Betriebssystem" title="Betriebssystem">Betriebssystemen</a> oder eine mangelhafte Anpassung an neue technische Gegebenheiten wie beispielsweise höhere <a href="Bildaufl%C3%B6sung" title="Bildauflösung">Bildauflösung</a><sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-cnc95_11-0" class="reference"><a href="#cite_note-cnc95-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> oder <a href="Breitbildformat" title="Breitbildformat">Breitbildformate</a>.
</p><p>Obwohl inoffizielle Patche überwiegend für die PC-Plattform erstellt werden, existieren sie jedoch auch für <a href="Spielkonsole" title="Spielkonsole">Konsolenspiele</a> z.&nbsp;B. im Kontext der <a href="Emulation" class="mw-redirect" title="Emulation">Emulation</a>-Community.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup>
</p><p>Ein weiteres häufiges Ziel ist die Übersetzung einer Software in andere Landessprachen, falls diese ursprünglich nicht auch <a href="Lokalisierung_(Softwareentwicklung)" title="Lokalisierung (Softwareentwicklung)">lokalisiert</a> veröffentlicht wurde.<sup id="cite_ref-moo3_13-0" class="reference"><a href="#cite_note-moo3-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> Diese Untergruppe von Fan-Patchen wird als <i>Sprachpatch, Fan-Übersetzung<sup id="cite_ref-moo3_13-1" class="reference"><a href="#cite_note-moo3-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> oder Fan-Port</i> bezeichnet, u.&nbsp;a. für japanische <a href="Computer-Rollenspiel" title="Computer-Rollenspiel">RPG-Spiele</a>, die häufig nur für den japanischen Markt erscheinen.<sup id="cite_ref-ClydeMandelin_14-0" class="reference"><a href="#cite_note-ClydeMandelin-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-retrogamer_15-0" class="reference"><a href="#cite_note-retrogamer-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup>
</p><p>Als weitere spezifische Untergruppe können <a href="Bloodpatch" title="Bloodpatch">Bloodpatches</a> betrachtet werden, mit denen Spielinhalte eines Computerspiels rekonstruiert werden, die aufgrund von rechtlichen Auflagen oder kulturellen Bedenken des Publishers (Anstößigkeit) für einen Zielmarkt entfernt wurden.
</p><p>Eine weitere Variante sind <i>Update-Packs</i>, bei denen viele kleine inkrementelle oder nur online verfügbare offizielle Patches zu einem größeren Gesamtpatch zusammengeschnürt werden.<sup id="cite_ref-nichttot_1-1" class="reference"><a href="#cite_note-nichttot-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-microsoftgegenupdatepack_16-0" class="reference"><a href="#cite_note-microsoftgegenupdatepack-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Methoden">Methoden</h2></div>
<p>Da typischerweise der <a href="Quelltext" title="Quelltext">Quelltext</a> und die Entwicklungswerkzeuge der Software den Community-Patchern nicht zur Verfügung stehen, muss durch <a href="Reverse_Engineering" title="Reverse Engineering">Reverse Engineering</a> und <a href="Debugger" title="Debugger">Debugging</a> das Verhalten der Software analysiert werden. Für manche Ziele genügt es, kleinere Änderungen beispielsweise in Konfigurationsdateien oder der <a href="Registrierungsdatenbank" title="Registrierungsdatenbank">Registrierungsdatenbank</a> durchzuführen, beispielsweise bei <a href="Bloodpatch" title="Bloodpatch">Bloodpatches</a>; Aufwand und Größe dieser Patches sind damit oft gering. Andere Ziele können vor allem durch Anpassen der Programmdaten erreicht werden, beispielsweise <i>High-Resolution Patches</i>, die Graphiktexturen austauschen, oder <i>Fan-Übersetzungen</i> eines Spiels; hier existiert eine Nähe in Konzepten und Entwicklungswerkzeugen (<a href="Software_Development_Kit" title="Software Development Kit">SDKs</a> und eigens entwickelte Tools) zur <a href="Mod_(Computerspiele)" title="Mod (Computerspiele)">Modding</a>-Szene.
</p><p>Für andere komplexere Ziele wie beispielsweise Fehlerkorrekturen an der <a href="Spiel-Engine" title="Spiel-Engine">Spiel-Engine</a> ist eine direkte Anpassung des <a href="Bin%C3%A4rcode" title="Binärcode">Binärcodes</a>, beispielsweise mit einem <a href="Hex-Editor" title="Hex-Editor">Hex-Editor</a> in <a href="Assemblersprache" title="Assemblersprache">Assembler</a>, notwendig. Dieses Vorgehen ist deutlich aufwändiger als eine Anpassung direkt am Quellcode mit einer <a href="Kompilierung" class="mw-redirect" title="Kompilierung">Neukompilierung</a>, wie es der Softwarehersteller mit Zugang zum Quellcode durchführen kann. Dieses Szenario wird von Vertretern der <a href="Open_Source" title="Open Source">Open-Source</a>-Software-Bewegung als Argument dafür angeführt, dass Software prinzipiell immer mit seinen Quelltexten veröffentlicht werden sollte, damit Benutzer auch bei Nicht-Interesse (<i><a href="Geplante_Obsoleszenz" title="Geplante Obsoleszenz">Geplanter Obsoleszenz</a></i>)<sup id="cite_ref-obsolescence_2-1" class="reference"><a href="#cite_note-obsolescence-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> oder Nicht-Vorhandensein der ursprünglichen Entwickler die Möglichkeit haben, eine Software anzupassen.
</p><p>In seltenen Fällen bekommt die Community Zugang zu dem Quelltext der Software und kann damit am effektivsten den Support übernehmen; entweder passiert diese über eine offizielle Freigabe<sup id="cite_ref-timcalltopower2_17-0" class="reference"><a href="#cite_note-timcalltopower2-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-mythsource_18-0" class="reference"><a href="#cite_note-mythsource-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-homesource_19-0" class="reference"><a href="#cite_note-homesource-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> oder durch ein ungewolltes Verfügbarwerden (<i><a href="Leak" title="Leak">leaken</a></i>)<sup id="cite_ref-falcon4.0leak_20-0" class="reference"><a href="#cite_note-falcon4.0leak-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> wie z.&nbsp;B. passiert bei der Spiel-Engine von <a href="Thief" title="Thief">Thief</a>.<sup id="cite_ref-foundinbag_21-0" class="reference"><a href="#cite_note-foundinbag-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-hooray_22-0" class="reference"><a href="#cite_note-hooray-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-patch1.9_23-0" class="reference"><a href="#cite_note-patch1.9-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Rezeption">Rezeption</h2></div>
<p>Das Verhalten der Ersteller und Rechteinhaber zu den inoffiziellen Patches ist sehr unterschiedlich, da die ungenehmigten Anpassungen zwar meistens keinen finanziellen Schaden verursachen, jedoch rein rechtlich eine Verletzung des <a href="Urheberrecht" title="Urheberrecht">Urheber-</a> oder <a href="Markenrecht" title="Markenrecht">Markenrechts</a> darstellen. Die Reaktionen reichen von Ignoranz, Tolerierung<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-moo3_13-2" class="reference"><a href="#cite_note-moo3-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup>, rechtlicher Bekämpfung<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> und offizieller (stillschweigender) Verwendung<sup id="cite_ref-officialunofficial_27-0" class="reference"><a href="#cite_note-officialunofficial-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> bis zur aktiven Unterstützung der Bemühungen.<sup id="cite_ref-g3ee_28-0" class="reference"><a href="#cite_note-g3ee-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup>
</p><p>Es gab auch schon das Szenario, dass den Communityentwicklern die offizielle (kommerzielle) Weiterentwicklung durch den Rechteinhaber übertragen wurde<sup id="cite_ref-mvg_29-0" class="reference"><a href="#cite_note-mvg-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup>.
</p><p>Auch für eine Unterstützung der Community durch eine <a href="Open_Source" title="Open Source">Offenlegung</a> des <a href="Quellcode" class="mw-redirect" title="Quellcode">Quellcodes</a> für eine freie Weiterentwicklung der Software gibt es einige Beispiele: <a href="Myth_(Computerspielreihe)" title="Myth (Computerspielreihe)">Myth</a><sup id="cite_ref-mythalive2004_30-0" class="reference"><a href="#cite_note-mythalive2004-30"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-mythsource_18-1" class="reference"><a href="#cite_note-mythsource-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup>, <a href="Homeworld" title="Homeworld">Homeworld</a><sup id="cite_ref-homesource_19-1" class="reference"><a href="#cite_note-homesource-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup>, <a href="Allegiance_(Computerspiel)" title="Allegiance (Computerspiel)">Allegiance</a><sup id="cite_ref-allegiancesource_31-0" class="reference"><a href="#cite_note-allegiancesource-31"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> und viele Spiele von <a href="Id_Software" title="Id Software">id Software</a> und <a href="3D_Realms" title="3D Realms">3D Realms</a>. Für eine Übersicht der Spiele, welche freigegeben wurden, um der Community den Selbst-Support zu ermöglichen, siehe die <i><a href="Liste_kommerzieller_Computerspiele_mit_ver%C3%B6ffentlichtem_Quelltext" title="Liste kommerzieller Computerspiele mit veröffentlichtem Quelltext">Liste kommerzieller Computerspiele mit veröffentlichtem Quelltext</a></i>.
</p>
<div class="mw-heading mw-heading2"><h2 id="Beispiele_für_Spiele_mit_signifikanten_Community_Patches"><span id="Beispiele_f.C3.BCr_Spiele_mit_signifikanten_Community_Patches"></span>Beispiele für Spiele mit signifikanten Community Patches</h2></div>
<table class="wikitable collapsible collapsed sortable">
<tbody><tr>
<th>Spiel</th>
<th>Patchtyp
</th></tr>
<tr>
<td><a href="Anachronox" title="Anachronox">Anachronox</a><sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup>
</td>
<td>Bugfixpatch
</td></tr>
<tr>
<td><a href="Arcanum%3A_Von_Dampfmaschinen_und_Magie" title="Arcanum: Von Dampfmaschinen und Magie">Arcanum: Von Dampfmaschinen und Magie</a><sup id="cite_ref-patch09_33-0" class="reference"><a href="#cite_note-patch09-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup>
</td>
<td>Spielablaufkorrekturen, Bugfixpatch, Fan-Übersetzung
</td></tr>
<tr>
<td><a href="Chrono_Trigger" title="Chrono Trigger">Chrono Trigger</a><sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup>
</td>
<td>Sprachpatch, Bugfixpatch
</td></tr>
<tr>
<td><a href="Command_%26_Conquer%3A_Alarmstufe_Rot" title="Command &amp; Conquer: Alarmstufe Rot">Command &amp; Conquer: Alarmstufe Rot</a><sup id="cite_ref-ra95_35-0" class="reference"><a href="#cite_note-ra95-35"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup>
</td>
<td>Bildauflösungs-Patch, Bugfixpatch, Kompatibilitätspatch, <a href="No-CD" class="mw-redirect" title="No-CD">No-CD</a>
</td></tr>
<tr>
<td><a href="Command_%26_Conquer%3A_Der_Tiberiumkonflikt" title="Command &amp; Conquer: Der Tiberiumkonflikt">Command &amp; Conquer: Der Tiberiumkonflikt</a><sup id="cite_ref-cnc95_11-1" class="reference"><a href="#cite_note-cnc95-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-36" class="reference"><a href="#cite_note-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup>
</td>
<td>Bildauflösungs-Patch, Bugfixpatch, Kompatibilitätspatch, <a href="No-CD" class="mw-redirect" title="No-CD">No-CD</a>
</td></tr>
<tr>
<td><a href="The_Elder_Scrolls_II%3A_Daggerfall" title="The Elder Scrolls II: Daggerfall">Daggerfall</a><sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup>
</td>
<td>OS-Kompatibilität, Bugfixpatch, Fan-Übersetzung
</td></tr>
<tr>
<td><a href="Thief" title="Thief">Dark Engine</a> (<a href="Dark_Project%3A_Der_Meisterdieb" title="Dark Project: Der Meisterdieb">Thief 1</a>, <a href="Dark_Project_2%3A_The_Metal_Age" title="Dark Project 2: The Metal Age">Thief 2</a>, <a href="System_Shock_2" title="System Shock 2">System Shock 2</a>)
</td>
<td>OS- und Hardware-Kompatibilitätspatch, Bugfixpatch<sup id="cite_ref-patch1.9_23-1" class="reference"><a href="#cite_note-patch1.9-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-hooray_22-1" class="reference"><a href="#cite_note-hooray-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Dark_Souls_II" title="Dark Souls II">Dark Souls II</a></td>
<td>Bug fixes<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="E.T._the_Extra-Terrestrial_(Computerspiel)" title="E.T. the Extra-Terrestrial (Computerspiel)">E.T. the Extra-Terrestrial</a>
</td>
<td>Bug fixes<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-neocomputer_40-0" class="reference"><a href="#cite_note-neocomputer-40"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Empire_Earth_2" title="Empire Earth 2">Empire Earth 2</a>
</td>
<td>Bugfixpatch, Bildauflösungs-Patch, DirectX-9-Unterstützung, Spielablaufkorrekturen, Multiplayer-<a href="Client" title="Client">Client</a>- und Server-Ersatz (nach dem Abschalten des offiziellen Servers)<sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Fallout_2" title="Fallout 2">Fallout 2</a><sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup>
</td>
<td>Bugfixpatch, Bildauflösungs-Patch, <a href="Bloodpatch" title="Bloodpatch">Bloodpatch</a>
</td></tr>
<tr>
<td><a href="Freelancer_(Computerspiel)" title="Freelancer (Computerspiel)">Freelancer</a><sup id="cite_ref-flp14_43-0" class="reference"><a href="#cite_note-flp14-43"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup>
</td>
<td>Bugfixpatch, Spielablaufkorrekturen
</td></tr>
<tr>
<td><a href="Galactic_Civilizations" title="Galactic Civilizations">Galactic Civilizations</a> II</td>
<td>Spielablaufkorrekturen, Datenbank-Korrekturen, Game-Engine<sup id="cite_ref-44" class="reference"><a href="#cite_note-44"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Gothic_3" title="Gothic 3">Gothic 3</a><sup id="cite_ref-mvg_29-1" class="reference"><a href="#cite_note-mvg-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-g3ee_28-1" class="reference"><a href="#cite_note-g3ee-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-g3_7-2" class="reference"><a href="#cite_note-g3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup>
</td>
<td>Gameengine-Patch, Spielablaufkorrekturen
</td></tr>
<tr>
<td><a href="Heroes_of_Might_and_Magic_III" title="Heroes of Might and Magic III">Heroes of Might and Magic III</a><sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-47" class="reference"><a href="#cite_note-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup>
</td>
<td>Bug fixes, Quality of Life, Bildauflösungs-Patch, Multiplayer-Online-Lobby, No-CD
</td></tr>
<tr>
<td>Infinity Engine (<a href="Baldur%E2%80%99s_Gate" title="Baldur’s Gate">Baldur’s-Gate</a>-Reihe, <a href="Icewind_Dale" title="Icewind Dale">Icewind Dale</a> etc.)<sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-bg2fixpack_50-0" class="reference"><a href="#cite_note-bg2fixpack-50"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup>
</td>
<td>Bugfixpatch, Bildauflösungs-Patch, Fan-Übersetzung
</td></tr>
<tr>
<td><a href="Legacy_of_Kain" title="Legacy of Kain">Legacy-of-Kain</a>-Serie<sup id="cite_ref-51" class="reference"><a href="#cite_note-51"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-52" class="reference"><a href="#cite_note-52"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-53" class="reference"><a href="#cite_note-53"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup></td>
<td>OS-Kompatibilität, Bugfixpatches
</td></tr>
<tr>
<td><a href="LucasArts" class="mw-redirect" title="LucasArts">LucasArts</a>-Adventures (<a href="Monkey_Island" title="Monkey Island">Monkey Island</a>, <a href="Indiana_Jones_and_the_Last_Crusade" title="Indiana Jones and the Last Crusade">Indiana Jones</a> etc.)<sup id="cite_ref-54" class="reference"><a href="#cite_note-54"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup>
</td>
<td>Fan-Übersetzung
</td></tr>
<tr>
<td><a href="Master_of_Orion_III" class="mw-redirect" title="Master of Orion III">Master of Orion III</a><sup id="cite_ref-55" class="reference"><a href="#cite_note-55"><span class="cite-bracket">[</span>55<span class="cite-bracket">]</span></a></sup>
</td>
<td>Fan-Übersetzung
</td></tr>
<tr>
<td><a href="Seiken_Densetsu" class="mw-redirect" title="Seiken Densetsu">Seiken Densetsu 3</a>
</td>
<td>Fan-Übersetzung
</td></tr>
<tr>
<td><a href="Skyrim" class="mw-redirect" title="Skyrim">Skyrim</a>
</td>
<td>Bugfixes<sup id="cite_ref-skyrimuop_56-0" class="reference"><a href="#cite_note-skyrimuop-56"><span class="cite-bracket">[</span>56<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-57" class="reference"><a href="#cite_note-57"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup>, Übersetzungskorrekturen<sup id="cite_ref-skyrimdirectorscut_58-0" class="reference"><a href="#cite_note-skyrimdirectorscut-58"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Star_Ocean" title="Star Ocean">Star Ocean</a><sup id="cite_ref-ClydeMandelin_14-1" class="reference"><a href="#cite_note-ClydeMandelin-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup>
</td>
<td>Fan-Übersetzung
</td></tr>
<tr>
<td><a href="Star_Wars%3A_Knights_of_the_Old_Republic_II%3A_The_Sith_Lords" title="Star Wars: Knights of the Old Republic II: The Sith Lords">Star Wars: Knights of the Old Republic II: The Sith Lords</a>
</td>
<td>Bug fixes<sup id="cite_ref-59" class="reference"><a href="#cite_note-59"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-RPS_60-0" class="reference"><a href="#cite_note-RPS-60"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup>, wiederhergestellte Inhalte<sup id="cite_ref-61" class="reference"><a href="#cite_note-61"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup>, Widescreen support<sup id="cite_ref-62" class="reference"><a href="#cite_note-62"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Supreme_Commander" title="Supreme Commander">Supreme Commander</a>
</td>
<td>Bugfixpatch, Multiplayer-<a href="Client" title="Client">Client</a>- und Server-Ersatz (nach dem Abschalten des offiziellen Servers)<sup id="cite_ref-63" class="reference"><a href="#cite_note-63"><span class="cite-bracket">[</span>63<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-podcast_64-0" class="reference"><a href="#cite_note-podcast-64"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-FAF_65-0" class="reference"><a href="#cite_note-FAF-65"><span class="cite-bracket">[</span>65<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Titan_Quest" title="Titan Quest">Titan Quest</a><sup id="cite_ref-TitanQuest_66-0" class="reference"><a href="#cite_note-TitanQuest-66"><span class="cite-bracket">[</span>66<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-1.17c_67-0" class="reference"><a href="#cite_note-1.17c-67"><span class="cite-bracket">[</span>67<span class="cite-bracket">]</span></a></sup>
</td>
<td>Bugfixpatch
</td></tr>
<tr>
<td><a href="Ultima_(Computerspielreihe)" title="Ultima (Computerspielreihe)">Ultima-Reihe</a><sup id="cite_ref-rec_8-1" class="reference"><a href="#cite_note-rec-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup>
</td>
<td>OS-Kompatibilitätspatch, Bugfixpatch, Fan-Übersetzung
</td></tr>
<tr>
<td><a href="Vampire%3A_The_Masquerade_%E2%80%93_Bloodlines" title="Vampire: The Masquerade – Bloodlines">Vampire: The Masquerade – Bloodlines</a><sup id="cite_ref-68" class="reference"><a href="#cite_note-68"><span class="cite-bracket">[</span>68<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-vtmmanapool_69-0" class="reference"><a href="#cite_note-vtmmanapool-69"><span class="cite-bracket">[</span>69<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-70" class="reference"><a href="#cite_note-70"><span class="cite-bracket">[</span>70<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-71" class="reference"><a href="#cite_note-71"><span class="cite-bracket">[</span>71<span class="cite-bracket">]</span></a></sup>
</td>
<td>Bugfixpatch
</td></tr></tbody></table>
<div class="mw-heading mw-heading2"><h2 id="Beispiele_für_Software_mit_inoffiziellen_Patches"><span id="Beispiele_f.C3.BCr_Software_mit_inoffiziellen_Patches"></span>Beispiele für Software mit inoffiziellen Patches</h2></div>
<table class="wikitable collapsible collapsed sortable">
<tbody><tr>
<th>Software</th>
<th>Patchtyp
</th></tr>
<tr>
<td><a href="Adobe_Acrobat" title="Adobe Acrobat">Adobe Acrobat</a>
</td>
<td>schneller Securityfix<sup id="cite_ref-72" class="reference"><a href="#cite_note-72"><span class="cite-bracket">[</span>72<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Java-Technologie" title="Java-Technologie">Java</a>
</td>
<td>schneller Securityfix<sup id="cite_ref-73" class="reference"><a href="#cite_note-73"><span class="cite-bracket">[</span>73<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Windows_95" class="mw-redirect" title="Windows 95">Windows 95</a>
</td>
<td>Update-Pack<sup id="cite_ref-win95osr2_74-0" class="reference"><a href="#cite_note-win95osr2-74"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Windows_98" class="mw-redirect" title="Windows 98">Windows 98</a>
</td>
<td>Update-Pack<sup id="cite_ref-nichttot_1-2" class="reference"><a href="#cite_note-nichttot-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-winfuture_75-0" class="reference"><a href="#cite_note-winfuture-75"><span class="cite-bracket">[</span>75<span class="cite-bracket">]</span></a></sup>, Support für größere Festplatten<sup id="cite_ref-76" class="reference"><a href="#cite_note-76"><span class="cite-bracket">[</span>76<span class="cite-bracket">]</span></a></sup>, Support für XP-Anwendungen<sup id="cite_ref-77" class="reference"><a href="#cite_note-77"><span class="cite-bracket">[</span>77<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-78" class="reference"><a href="#cite_note-78"><span class="cite-bracket">[</span>78<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-79" class="reference"><a href="#cite_note-79"><span class="cite-bracket">[</span>79<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Windows_XP" class="mw-redirect" title="Windows XP">Windows XP</a>
</td>
<td>Update-Pack<sup id="cite_ref-microsoftgegenupdatepack_16-1" class="reference"><a href="#cite_note-microsoftgegenupdatepack-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-80" class="reference"><a href="#cite_note-80"><span class="cite-bracket">[</span>80<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Internet_Explorer" title="Internet Explorer">Internet Explorer</a>
</td>
<td>schneller Securityfix<sup id="cite_ref-81" class="reference"><a href="#cite_note-81"><span class="cite-bracket">[</span>81<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Nvidia_nForce" title="Nvidia nForce">Nvidia nForce</a>-<a href="Chipsatz#PC-Chipsatz" title="Chipsatz">Chipsatz</a> <a href="Ger%C3%A4tetreiber" title="Gerätetreiber">Treiber</a>
</td>
<td>Support von älteren Chipsätzen für neuere Windows-Betriebssysteme<sup id="cite_ref-82" class="reference"><a href="#cite_note-82"><span class="cite-bracket">[</span>82<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-83" class="reference"><a href="#cite_note-83"><span class="cite-bracket">[</span>83<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-84" class="reference"><a href="#cite_note-84"><span class="cite-bracket">[</span>84<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Windows_Metafile" title="Windows Metafile">Windows-Metafile</a>-Format
</td>
<td>schneller Securityfix<sup id="cite_ref-security_4-1" class="reference"><a href="#cite_note-security-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-zdnet2006_5-1" class="reference"><a href="#cite_note-zdnet2006-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-cnn2006_6-1" class="reference"><a href="#cite_note-cnn2006-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td>Windows <a href="Uniform_Resource_Identifier" title="Uniform Resource Identifier">URI</a>-Problemen</td>
<td>schneller Securityfix<sup id="cite_ref-hsecurity2007_85-0" class="reference"><a href="#cite_note-hsecurity2007-85"><span class="cite-bracket">[</span>85<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="Mac_OS_X_Panther" title="Mac OS X Panther">Mac OS X 10.3</a>
</td>
<td>Daylightsaving-Patch<sup id="cite_ref-arstechnica2007_86-0" class="reference"><a href="#cite_note-arstechnica2007-86"><span class="cite-bracket">[</span>86<span class="cite-bracket">]</span></a></sup>
</td></tr></tbody></table>
<div class="mw-heading mw-heading2"><h2 id="Einzelnachweise">Einzelnachweise</h2></div>
<ol class="references">
<li id="cite_note-nichttot-1"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-nichttot_1-0">a</a></sup> <sup><a href="#cite_ref-nichttot_1-1">b</a></sup> <sup><a href="#cite_ref-nichttot_1-2">c</a></sup></span> <span class="reference-text"><span class="cite">Hans-Christian Dirscherl: <a rel="nofollow" class="external text" href="https://www.pcwelt.de/news/Nicht-tot-zu-kriegen-Win-98-Service-Pack-2-1-402036.html"><i>Nicht tot zu kriegen: Win 98 Service Pack 2.1.</i></a> <a href="PC-Welt" title="PC-Welt">PCWelt.de</a>, 29.&nbsp;November 2005,<span class="Abrufdatum"> abgerufen am 6.&nbsp;April 2011</span>: „<i>Einige Informationen zu diesem kuriosen Update-Pack: Da Microsoft nie ein Servicepack für Windows 98 SE (Zweite Ausgabe) herausgebracht hat, hat ein Programmierer aus der Türkei kurzerhand sein eigenes Servicepack für Windows 98 SE-Anwender erstellt. Es beinhaltet alle Windows 98 SE Updates von der Windows Update-Seite und weitere Updates sowie Verbesserungen.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Nicht+tot+zu+kriegen%3A+Win+98+Service+Pack+2.1&amp;rft.description=Nicht+tot+zu+kriegen%3A+Win+98+Service+Pack+2.1&amp;rft.identifier=&amp;rft.creator=Hans-Christian%26%2332%3BDirscherl&amp;rft.publisher=%5B%5BPC-Welt%7CPCWelt.de%5D%5D&amp;rft.date=2005-11-29">&nbsp;</span></span>
</li>
<li id="cite_note-obsolescence-2"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-obsolescence_2-0">a</a></sup> <sup><a href="#cite_ref-obsolescence_2-1">b</a></sup></span> <span class="reference-text"><span class="cite">Fernando Cassia: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110120192512/http://www.theinquirer.net/inquirer/news/1001739/open-source-weapon-planned-obsolescence"><i>Open Source, the only weapon against "planned obsolescence".</i></a> theinquirer.net, 28.&nbsp;März 2007, archiviert vom <style data-mw-deduplicate="TemplateStyles:r250917974">
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/* end https://de.wikipedia.org/ */
</style><span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.theinquirer.net%2Finquirer%2Fnews%2F1001739%2Fopen-source-weapon-planned-obsolescence">Original</a></span> am <span style="white-space:nowrap;">20.&nbsp;Januar 2011</span><span>;</span><span class="Abrufdatum"> abgerufen am 15.&nbsp;Januar 2012</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Open+Source%2C+the+only+weapon+against+%22planned+obsolescence%22&amp;rft.description=Open+Source%2C+the+only+weapon+against+%22planned+obsolescence%22&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20110120192512%2Fhttp%3A%2F%2Fwww.theinquirer.net%2Finquirer%2Fnews%2F1001739%2Fopen-source-weapon-planned-obsolescence&amp;rft.creator=Fernando%26%2332%3BCassia&amp;rft.publisher=theinquirer.net&amp;rft.date=2007-03-28&amp;rft.source=http://www.theinquirer.net/inquirer/news/1001739/open-source-weapon-planned-obsolescence&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-losthistoryss-3"><span class="mw-cite-backlink"><a href="#cite_ref-losthistoryss_3-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20130113082649/http://www.g4tv.com/thefeed/blog/post/713030/the-lost-history-of-system-shock/"><i>The Lost History of System Shock.</i></a> g4tv.com, 30.&nbsp;Mai 2011, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.g4tv.com%2Fthefeed%2Fblog%2Fpost%2F713030%2Fthe-lost-history-of-system-shock">Original</a></span> am <span style="white-space:nowrap;">13.&nbsp;Januar 2013</span><span>;</span><span class="Abrufdatum"> abgerufen am 30.&nbsp;Mai 2012</span> (englisch): „<i>Looking Glass Studios closed in 2000, a year after System Shock 2's release, and the copyright to the series went into the hands of an insurance company. That left EA with only the System Shock name, but no actual development rights.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=The+Lost+History+of+System+Shock&amp;rft.description=The+Lost+History+of+System+Shock&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20130113082649%2Fhttp%3A%2F%2Fwww.g4tv.com%2Fthefeed%2Fblog%2Fpost%2F713030%2Fthe-lost-history-of-system-shock%2F&amp;rft.publisher=g4tv.com&amp;rft.date=2011-05-30&amp;rft.source=http://www.g4tv.com/thefeed/blog/post/713030/the-lost-history-of-system-shock&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-security-4"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-security_4-0">a</a></sup> <sup><a href="#cite_ref-security_4-1">b</a></sup></span> <span class="reference-text"><span class="cite">Ryan Naraine: <a rel="nofollow" class="external text" href="http://www.eweek.com/c/a/Security/Another-Unofficial-WMF-Patch-Released/"><i>IT Security &amp; Network Security News - Another Unofficial WMF Patch Released.</i></a> eweek.com, 4.&nbsp;Januar 2006,<span class="Abrufdatum"> abgerufen am 7.&nbsp;Januar 2012</span> (englisch): „<i>Security vendor ESET, makers of the NOD32 anti-virus program, on Wednesday shipped an interim patch for the bug, almost a week before Microsoft Corp. is scheduled to release a properly tested security update.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=IT+Security+%26+Network+Security+News+-+Another+Unofficial+WMF+Patch+Released&amp;rft.description=IT+Security+%26+Network+Security+News+-+Another+Unofficial+WMF+Patch+Released&amp;rft.identifier=&amp;rft.creator=Ryan%26%2332%3BNaraine&amp;rft.publisher=eweek.com&amp;rft.date=2006-01-04&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-zdnet2006-5"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-zdnet2006_5-0">a</a></sup> <sup><a href="#cite_ref-zdnet2006_5-1">b</a></sup></span> <span class="reference-text"><span class="cite">Tom Espiner: <a rel="nofollow" class="external text" href="http://www.zdnet.co.uk/news/security-management/2006/01/03/firms-urged-to-use-unauthorised-windows-patch-39245447/"><i>Firms urged to use unauthorised Windows patch.</i></a> <a href="ZDNet" class="mw-redirect" title="ZDNet">ZDNet</a>.co.uk, 6.&nbsp;Januar 2006,<span class="Abrufdatum"> abgerufen am 29.&nbsp;Januar 2012</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Firms+urged+to+use+unauthorised+Windows+patch&amp;rft.description=Firms+urged+to+use+unauthorised+Windows+patch&amp;rft.identifier=&amp;rft.creator=Tom%26%2332%3BEspiner&amp;rft.publisher=%5B%5BZDNet%5D%5D.co.uk&amp;rft.date=2006-01-06&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-cnn2006-6"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-cnn2006_6-0">a</a></sup> <sup><a href="#cite_ref-cnn2006_6-1">b</a></sup></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="http://money.cnn.com/2006/01/03/technology/windows_virusthreat/index.htm?cnn=yes"><i>Huge virus threat rocks Microsoft.</i></a> <a href="CNN" title="CNN">CNNmoney</a>, 3.&nbsp;Januar 2006,<span class="Abrufdatum"> abgerufen am 29.&nbsp;Januar 2012</span> (englisch): „<i>Because of the severity of the threat, the SANS Institute, a computer security group, has released a patch for the vulnerability until Microsoft's fix is available next week.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Huge+virus+threat+rocks+Microsoft&amp;rft.description=Huge+virus+threat+rocks+Microsoft&amp;rft.identifier=&amp;rft.publisher=%5B%5BCNN%5D%5Dmoney&amp;rft.date=2006-01-03&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-g3-7"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-g3_7-0">a</a></sup> <sup><a href="#cite_ref-g3_7-1">b</a></sup> <sup><a href="#cite_ref-g3_7-2">c</a></sup></span> <span class="reference-text"><span class="cite">Andreas Sebayang: <a rel="nofollow" class="external text" href="http://www.golem.de/0903/66059.html"><i>Gothic 3 Community Patch soll fast alle Fehler beheben - mehr als 700 Veränderungen im letzten Community Patch.</i></a> <a href="Golem.de" class="mw-redirect" title="Golem.de">Golem.de</a>, 23.&nbsp;März 2009,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Gothic+3+Community+Patch+soll+fast+alle+Fehler+beheben+-+mehr+als+700+Ver%C3%A4nderungen+im+letzten+Community+Patch&amp;rft.description=Gothic+3+Community+Patch+soll+fast+alle+Fehler+beheben+-+mehr+als+700+Ver%C3%A4nderungen+im+letzten+Community+Patch&amp;rft.identifier=&amp;rft.creator=Andreas%26%2332%3BSebayang&amp;rft.publisher=%5B%5BGolem.de%5D%5D&amp;rft.date=2009-03-23">&nbsp;</span></span>
</li>
<li id="cite_note-rec-8"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-rec_8-0">a</a></sup> <sup><a href="#cite_ref-rec_8-1">b</a></sup></span> <span class="reference-text"><span class="cite">Voyager: <a rel="nofollow" class="external text" href="http://reconstruction.voyd.net/index.php?event=project&amp;typeKeyword=fanpatch"><i>Ultima The Reconstruction - Fanpatches.</i></a> reconstruction.voyd.net, 8.&nbsp;April 2007,<span class="Abrufdatum"> abgerufen am 28.&nbsp;Mai 2011</span> (englisch): „<i>Fan patches are those packages released by an Ultima fan to either repair bugs in a game that were never fixed by Origin, solve platform compatibility issues, or enhance the gaming experience.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Ultima+The+Reconstruction+-+Fanpatches&amp;rft.description=Ultima+The+Reconstruction+-+Fanpatches&amp;rft.identifier=&amp;rft.creator=Voyager&amp;rft.publisher=reconstruction.voyd.net&amp;rft.date=2007-04-08&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-fanpatch-9"><span class="mw-cite-backlink"><a href="#cite_ref-fanpatch_9-0">↑</a></span> <span class="reference-text"><span class="cite">Rainer Schuldt: <a rel="nofollow" class="external text" href="https://www.computerbild.de/artikel/cbs-Aktuell-Demos-Patches-Gothic-3-Fan-Patch-1.6-veroeffentlicht-1270192.html"><i>Gothic 3: Fan-Patch 1.6 veröffentlicht.</i></a> <a href="Computerbild.de" class="mw-redirect" title="Computerbild.de">Computerbild.de</a>, 8.&nbsp;Februar 2008,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Gothic+3%3A+Fan-Patch+1.6+ver%C3%B6ffentlicht&amp;rft.description=Gothic+3%3A+Fan-Patch+1.6+ver%C3%B6ffentlicht&amp;rft.identifier=&amp;rft.creator=Rainer%26%2332%3BSchuldt&amp;rft.publisher=%5B%5BComputerbild.de%5D%5D&amp;rft.date=2008-02-08">&nbsp;</span></span>
</li>
<li id="cite_note-10"><span class="mw-cite-backlink"><a href="#cite_ref-10">↑</a></span> <span class="reference-text"><span class="cite">Bo Moore: <a rel="nofollow" class="external text" href="http://www.wired.com/gamelife/2013/11/deadly-premonition-pc-durante/"><i>Is Your Game Crap? This Fan Will Fix It for You.</i></a> <a href="Wired" title="Wired">Wired</a>, 19.&nbsp;November 2013,<span class="Abrufdatum"> abgerufen am 25.&nbsp;Januar 2014</span> (englisch): „<i>Thoman had uploaded “DPfix 0.1 alpha,” a patch that allowed Deadly Premonition players to manually adjust the game’s resolution. [...] The most recent DPfix release fixed pixel offset errors that occurred at higher resolutions, fixed anti-aliasing when it was not being correctly applied, added improved depth-of-field effects, and added an option for screen space ambient occlusion.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Is+Your+Game+Crap%3F+This+Fan+Will+Fix+It+for+You&amp;rft.description=Is+Your+Game+Crap%3F+This+Fan+Will+Fix+It+for+You&amp;rft.identifier=&amp;rft.creator=Bo%26%2332%3BMoore&amp;rft.publisher=%5B%5BWired%5D%5D&amp;rft.date=2013-11-19&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-cnc95-11"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-cnc95_11-0">a</a></sup> <sup><a href="#cite_ref-cnc95_11-1">b</a></sup></span> <span class="reference-text"><span class="cite">Andreas Sebayang: <a rel="nofollow" class="external text" href="http://www.golem.de/0805/59977.html"><i>High-Res-Patch für Command &amp; Conquer 95 - Klassiker lässt sich nun in höherer Auflösung spielen.</i></a> <a href="Golem.de" class="mw-redirect" title="Golem.de">Golem.de</a>, 27.&nbsp;Mai 2008,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=High-Res-Patch+f%C3%BCr+Command+%26+Conquer+95+-+Klassiker+l%C3%A4sst+sich+nun+in+h%C3%B6herer+Aufl%C3%B6sung+spielen&amp;rft.description=High-Res-Patch+f%C3%BCr+Command+%26+Conquer+95+-+Klassiker+l%C3%A4sst+sich+nun+in+h%C3%B6herer+Aufl%C3%B6sung+spielen&amp;rft.identifier=&amp;rft.creator=Andreas%26%2332%3BSebayang&amp;rft.publisher=%5B%5BGolem.de%5D%5D&amp;rft.date=2008-05-27">&nbsp;</span></span>
</li>
<li id="cite_note-12"><span class="mw-cite-backlink"><a href="#cite_ref-12">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="http://www.romhacking.net/?page=hacks&amp;genre=&amp;platform=&amp;game=&amp;category=4&amp;perpage=50&amp;title=&amp;author=&amp;hacksearch=Go"><i>Hacks - Bugfix.</i></a> romhacking.net,<span class="Abrufdatum"> abgerufen am 13.&nbsp;August 2014</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Hacks+-+Bugfix&amp;rft.description=Hacks+-+Bugfix&amp;rft.identifier=&amp;rft.publisher=romhacking.net&amp;rft.date=&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-moo3-13"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-moo3_13-0">a</a></sup> <sup><a href="#cite_ref-moo3_13-1">b</a></sup> <sup><a href="#cite_ref-moo3_13-2">c</a></sup></span> <span class="reference-text"><span class="cite">Torge Löding: <a rel="nofollow" class="external text" href="https://www.heise.de/newsticker/meldung/Infogrames-toleriert-Fan-uebersetzung-fuer-Master-of-Orion-3-85111.html"><i>Infogrames toleriert Fan-Übersetzung für Master of Orion 3.</i></a> <a href="Heise_online" title="Heise online">heise.de</a>, 9.&nbsp;September 2003,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Infogrames+toleriert+Fan-%C3%9Cbersetzung+f%C3%BCr+Master+of+Orion+3&amp;rft.description=Infogrames+toleriert+Fan-%C3%9Cbersetzung+f%C3%BCr+Master+of+Orion+3&amp;rft.identifier=&amp;rft.creator=Torge%26%2332%3BL%C3%B6ding&amp;rft.publisher=%5B%5Bheise+online%7Cheise.de%5D%5D&amp;rft.date=2003-09-09">&nbsp;</span></span>
</li>
<li id="cite_note-ClydeMandelin-14"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-ClydeMandelin_14-0">a</a></sup> <sup><a href="#cite_ref-ClydeMandelin_14-1">b</a></sup></span> <span class="reference-text"><span class="cite">Simon Parkin: <a rel="nofollow" class="external text" href="https://www.gamedeveloper.com/design/you-say-tomato-a-pro-on-fan-translating-nintendo-s-mother-3"><i>You Say Tomato: A Pro on Fan-Translating Nintendo's Mother 3.</i></a> <a href="Gamasutra" class="mw-redirect" title="Gamasutra">gamasutra.com</a>, 26.&nbsp;Dezember 2008,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=You+Say+Tomato%3A+A+Pro+on+Fan-Translating+Nintendo%27s+Mother+3&amp;rft.description=You+Say+Tomato%3A+A+Pro+on+Fan-Translating+Nintendo%27s+Mother+3&amp;rft.identifier=&amp;rft.creator=Simon%26%2332%3BParkin&amp;rft.publisher=%5B%5BGamasutra%7Cgamasutra.com%5D%5D&amp;rft.date=2008-12-26&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-retrogamer-15"><span class="mw-cite-backlink"><a href="#cite_ref-retrogamer_15-0">↑</a></span> <span class="reference-text">John Szczepaniak: <cite class="lang" lang="en" dir="auto" style="font-style:italic">Japanese ROM Translation</cite>. In: <cite class="lang" lang="en" dir="auto" style="font-style:italic">Retro Gamer</cite>. 25. Jahrgang, Juni 2006, <span style="white-space:nowrap">S.<span style="display:inline-block;width:.2em">&nbsp;</span>102–105</span> (englisch, <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110718200406/http://img145.imageshack.us/img145/6211/tra17fu.jpg">hardcoregaming101.net</a> (<span class="webarchiv-memento"><a href="Webarchivierung#Begrifflichkeiten" title="Webarchivierung">Memento</a></span> des <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.hardcoregaming101.net%2FFantranslation%2FRomhacking.htm">Originals</a></span> vom 18.&nbsp;Juli 2011 im <i><a href="Internet_Archive" title="Internet Archive">Internet Archive</a></i>)).<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rfr_id=info:sid/de.wikipedia.org:Inoffizieller+Patch&amp;rft.atitle=Japanese+ROM+Translation&amp;rft.au=John%26%2332%3BSzczepaniak&amp;rft.btitle=Retro+Gamer&amp;rft.date=2006-06&amp;rft.genre=book&amp;rft.pages=102-105&amp;rft.volume=25.+Jahrgang" style="display:none">&nbsp;</span> </span>
</li>
<li id="cite_note-microsoftgegenupdatepack-16"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-microsoftgegenupdatepack_16-0">a</a></sup> <sup><a href="#cite_ref-microsoftgegenupdatepack_16-1">b</a></sup></span> <span class="reference-text"><span class="cite">Axel Vahldiek: <a rel="nofollow" class="external text" href="https://heise.de/-159491"><i>Microsoft geht gegen unautorisierte Update-Packs vor.</i></a> <a href="Heise_online" title="Heise online">heise online</a>, 20.&nbsp;März 2007,<span class="Abrufdatum"> abgerufen am 6.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Microsoft+geht+gegen+unautorisierte+Update-Packs+vor&amp;rft.description=Microsoft+geht+gegen+unautorisierte+Update-Packs+vor&amp;rft.identifier=&amp;rft.creator=Axel%26%2332%3BVahldiek&amp;rft.publisher=%5B%5Bheise+online%5D%5D&amp;rft.date=2007-03-20">&nbsp;</span></span>
</li>
<li id="cite_note-timcalltopower2-17"><span class="mw-cite-backlink"><a href="#cite_ref-timcalltopower2_17-0">↑</a></span> <span class="reference-text"><span class="cite">John Bell: <a rel="nofollow" class="external text" href="https://timreview.ca/article/294"><i>Opening the Source of Art.</i></a> Technology Innovation Management Review, 1.&nbsp;Oktober 2009,<span class="Abrufdatum"> abgerufen am 30.&nbsp;Dezember 2012</span> (englisch): „<i>[...]that no further patches to the title would be forthcoming. The community was predictably upset. Instead of giving up on the game, users decided that if Activision wasn't going to fix the bugs, they would. They wanted to save the game by getting Activision to open the source so it could be kept alive beyond the point where Activision lost interest. With some help from members of the development team that were active on fan forums, they were eventually able to convince Activision to release Call to Power II's source code in October of 2003.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Opening+the+Source+of+Art&amp;rft.description=Opening+the+Source+of+Art&amp;rft.identifier=&amp;rft.creator=John%26%2332%3BBell&amp;rft.publisher=Technology+Innovation+Management+Review&amp;rft.date=2009-10-01&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-mythsource-18"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-mythsource_18-0">a</a></sup> <sup><a href="#cite_ref-mythsource_18-1">b</a></sup></span> <span class="reference-text"><span class="cite">melkor: <a rel="nofollow" class="external text" href="http://www.projectmagma.net/"><i>Myth II 1.7.2 Public Beta Released.</i></a> Project Magma, 6.&nbsp;Januar 2011,<span class="Abrufdatum"> abgerufen am 15.&nbsp;Januar 2011</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Myth+II+1.7.2+Public+Beta+Released&amp;rft.description=Myth+II+1.7.2+Public+Beta+Released&amp;rft.identifier=&amp;rft.creator=melkor&amp;rft.publisher=Project+Magma&amp;rft.date=2011-01-06&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-homesource-19"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-homesource_19-0">a</a></sup> <sup><a href="#cite_ref-homesource_19-1">b</a></sup></span> <span class="reference-text"><span class="cite">Andy Largent: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131012012745/http://www.insidemacgames.com/news/story.php?ArticleID=8516"><i>Homeworld Source Code Released.</i></a> www.insidemacgames.com, 8.&nbsp;Oktober 2003, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.insidemacgames.com%2Fnews%2Fstory.php%3FArticleID%3D8516">Original</a></span> am <span style="white-space:nowrap;">12.&nbsp;Oktober 2013</span><span>;</span><span class="Abrufdatum"> abgerufen am 24.&nbsp;November 2012</span> (englisch): „<i>With the release of Homeworld 2 for the PC, Relic Entertainment has decided to give back to their impressive fan community by releasing the source code to the original Homeworld.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Homeworld+Source+Code+Released&amp;rft.description=Homeworld+Source+Code+Released&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20131012012745%2Fhttp%3A%2F%2Fwww.insidemacgames.com%2Fnews%2Fstory.php%3FArticleID%3D8516&amp;rft.creator=Andy%26%2332%3BLargent&amp;rft.publisher=www.insidemacgames.com&amp;rft.date=2003-10-08&amp;rft.source=http://www.insidemacgames.com/news/story.php?ArticleID=8516&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-falcon4.0leak-20"><span class="mw-cite-backlink"><a href="#cite_ref-falcon4.0leak_20-0">↑</a></span> <span class="reference-text"><span class="cite">Giorgio Bertolone: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110318015840/http://www.cleared-to-engage.com/2011/03/12/interview-with-kevin-klemmick-lead-software-engineer-for-falcon-4-0"><i>Interview with Kevin Klemmick - Lead Software Engineer for Falcon 4.0.</i></a> Cleared-To-Engage, 12.&nbsp;März 2011, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.cleared-to-engage.com%2F2011%2F03%2F12%2Finterview-with-kevin-klemmick-lead-software-engineer-for-falcon-4-0">Original</a></span> am <span style="white-space:nowrap;">18.&nbsp;März 2011</span><span>;</span><span class="Abrufdatum"> abgerufen am 31.&nbsp;August 2014</span> (englisch): „<i>[C2E] In 2000 the source code of Falcon 4.0 leaked out and after that groups of volunteers were able to make fixes and enhancements that assured the longevity of this sim. Do you see the source code leak as a good or bad event? [Klemmick] "Absolutely a good event. In fact I wish I’d known who did it so I could thank them. I honestly think this should be standard procedure for companies that decide not to continue to support a code base."</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Interview+with+Kevin+Klemmick+-+Lead+Software+Engineer+for+Falcon+4.0&amp;rft.description=Interview+with+Kevin+Klemmick+-+Lead+Software+Engineer+for+Falcon+4.0&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20110318015840%2Fhttp%3A%2F%2Fwww.cleared-to-engage.com%2F2011%2F03%2F12%2Finterview-with-kevin-klemmick-lead-software-engineer-for-falcon-4-0&amp;rft.creator=Giorgio%26%2332%3BBertolone&amp;rft.publisher=Cleared-To-Engage&amp;rft.date=2011-03-12&amp;rft.source=http://www.cleared-to-engage.com/2011/03/12/interview-with-kevin-klemmick-lead-software-engineer-for-falcon-4-0&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-foundinbag-21"><span class="mw-cite-backlink"><a href="#cite_ref-foundinbag_21-0">↑</a></span> <span class="reference-text"><span class="cite">Quintin Smith: <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2010/12/14/shipping-receiving-dark-engine-source/"><i>Dark Engine Source Code Found In A Bag.</i></a> Rock, Paper, Shotgun, 14.&nbsp;Dezember 2010,<span class="Abrufdatum"> abgerufen am 15.&nbsp;April 2011</span> (englisch): „<i>As of this weekend, Christmas has come early for the Through the Looking Glass community. A CD’s been discovered containing the source code for the Dark Engine, aka the engine used by Thief, Thief II and System Shock 2 (not to mention Irrational and Looking Glass’ cancelled cold war spy game Deep Cover).</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Dark+Engine+Source+Code+Found+In+A+Bag&amp;rft.description=Dark+Engine+Source+Code+Found+In+A+Bag&amp;rft.identifier=&amp;rft.creator=Quintin%26%2332%3BSmith&amp;rft.publisher=Rock%2C+Paper%2C+Shotgun&amp;rft.date=2010-12-14&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-hooray-22"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-hooray_22-0">a</a></sup> <sup><a href="#cite_ref-hooray_22-1">b</a></sup></span> <span class="reference-text"><span class="cite">Nathan Grayson: <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2012/09/26/hooray-system-shock-2-thief-2-get-usability-patches/"><i>Hooray! – System Shock 2, Thief 2 Get Usability Patches.</i></a> Rock, Paper, Shotgun, 26.&nbsp;September 2012,<span class="Abrufdatum"> abgerufen am 16.&nbsp;November 2012</span> (englisch): „<i>Double Fine’s Chris Remo (via Kotaku) tweeted out word of the abruptly unearthed hunks of unofficial patching gold, pointing the way to a French forum called Ariane4ever.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Hooray%21+%E2%80%93+System+Shock+2%2C+Thief+2+Get+Usability+Patches&amp;rft.description=Hooray%21+%E2%80%93+System+Shock+2%2C+Thief+2+Get+Usability+Patches&amp;rft.identifier=&amp;rft.creator=Nathan%26%2332%3BGrayson&amp;rft.publisher=Rock%2C+Paper%2C+Shotgun&amp;rft.date=2012-09-26&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-patch1.9-23"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-patch1.9_23-0">a</a></sup> <sup><a href="#cite_ref-patch1.9_23-1">b</a></sup></span> <span class="reference-text"><span class="cite">"Le Corbeau": <a rel="nofollow" class="external text" href="http://www.ttlg.com/forums/showthread.php?t=140085"><i>Thief 2 V1.19 &amp; System Shock 2 V2.4.</i></a> www.ttlg.com, 25.&nbsp;September 2012,<span class="Abrufdatum"> abgerufen am 10.&nbsp;November 2012</span> (englisch): „<i>This is an unofficial patch for Thief II: The Metal Age (T2) which updates the game from v1.18 to v1.19, providing improved support for modern hardware and correcting many known bugs.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Thief+2+V1.19+%26+System+Shock+2+V2.4&amp;rft.description=Thief+2+V1.19+%26+System+Shock+2+V2.4&amp;rft.identifier=&amp;rft.creator=%22Le+Corbeau%22&amp;rft.publisher=www.ttlg.com&amp;rft.date=2012-09-25&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-24"><span class="mw-cite-backlink"><a href="#cite_ref-24">↑</a></span> <span class="reference-text"><span class="cite">Bryan Boulette: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110525095157/http://www.rpgamer.com/news/Q3-2007/071207a.html"><i>E3 - Front Mission Interview.</i></a> rpgamer.com, 7.&nbsp;Dezember 2007, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.rpgamer.com%2Fnews%2FQ3-2007%2F071207a.html">Original</a></span> am <span style="white-space:nowrap;">25.&nbsp;Mai 2011</span><span>;</span><span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span> (englisch): „<i>[…]we told Mr. Sakamoto that a fan translation had been done some years ago for Front Mission 1, and asked how he felt about such efforts. The producer replied that he actually found them very encouraging -- it's something the developers should be doing, but because they're not, the fans are doing it instead. He stated that he'd like to be able to give something back to the fans, and would like to thank personally each of the fans that worked on the translation.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=E3+-+Front+Mission+Interview&amp;rft.description=E3+-+Front+Mission+Interview&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20110525095157%2Fhttp%3A%2F%2Fwww.rpgamer.com%2Fnews%2FQ3-2007%2F071207a.html&amp;rft.creator=Bryan%26%2332%3BBoulette&amp;rft.publisher=rpgamer.com&amp;rft.date=2007-12-07&amp;rft.source=http://www.rpgamer.com/news/Q3-2007/071207a.html&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-25"><span class="mw-cite-backlink"><a href="#cite_ref-25">↑</a></span> <span class="reference-text"><span class="cite">David Adamczewski: <a rel="nofollow" class="external text" href="https://www.heise.de/newsticker/meldung/Infogrames-laesst-uebersetzung-von-Civilization-3-untersagen-55433.html"><i>Infogrames lässt Übersetzung von Civilization 3 untersagen.</i></a> <a href="Heise_online" title="Heise online">heise.de</a>, 21.&nbsp;November 2001,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Infogrames+l%C3%A4sst+%C3%9Cbersetzung+von+Civilization+3+untersagen&amp;rft.description=Infogrames+l%C3%A4sst+%C3%9Cbersetzung+von+Civilization+3+untersagen&amp;rft.identifier=&amp;rft.creator=David%26%2332%3BAdamczewski&amp;rft.publisher=%5B%5Bheise+online%7Cheise.de%5D%5D&amp;rft.date=2001-11-21">&nbsp;</span></span>
</li>
<li id="cite_note-26"><span class="mw-cite-backlink"><a href="#cite_ref-26">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="http://www.chronocompendium.com/Term/Retranslation.html"><i>Chrono Trigger Retranslation.</i></a> chronocompendium.com, 9.&nbsp;Mai 2009,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span> (englisch): „<i>As of May 9, 2009, the patch is no longer hosted due to a cease &amp; desist letter from Square Enix.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Chrono+Trigger+Retranslation&amp;rft.description=Chrono+Trigger+Retranslation&amp;rft.identifier=&amp;rft.publisher=chronocompendium.com&amp;rft.date=2009-05-09&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-officialunofficial-27"><span class="mw-cite-backlink"><a href="#cite_ref-officialunofficial_27-0">↑</a></span> <span class="reference-text"><span class="cite">Kieron Gillen: <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2007/08/14/officially-unofficial-patch"><i>Officially Unofficial Patch.</i></a> Rock, paper, shotgun, 14.&nbsp;August 2007,<span class="Abrufdatum"> abgerufen am 22.&nbsp;Dezember 2012</span> (englisch): „<i>See also the guy who made the improved Shaders for <a href="S.T.A.L.K.E.R.%3A_Shadow_of_Chernobyl" title="S.T.A.L.K.E.R.: Shadow of Chernobyl">STALKER</a> which just made the game much better… which was then worked into the next patch.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Officially+Unofficial+Patch&amp;rft.description=Officially+Unofficial+Patch&amp;rft.identifier=&amp;rft.creator=Kieron%26%2332%3BGillen&amp;rft.publisher=Rock%2C+paper%2C+shotgun&amp;rft.date=2007-08-14&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-g3ee-28"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-g3ee_28-0">a</a></sup> <sup><a href="#cite_ref-g3ee_28-1">b</a></sup></span> <span class="reference-text"><span class="cite">Thomas Held: <a rel="nofollow" class="external text" href="http://www.gamona.de/games/gothic-3-goetterdaemmerung,enhanced-edition-veroeffentlicht-sonderangebot-bei-steam:news,1913925.html"><i>Gothic 3: Götterdämmerung - Enhanced Edition veröffentlicht, Sonderangebot bei Steam.</i></a> gamona.de, 23.&nbsp;März 2011,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Gothic+3%3A+G%C3%B6tterd%C3%A4mmerung+-+Enhanced+Edition+ver%C3%B6ffentlicht%2C+Sonderangebot+bei+Steam&amp;rft.description=Gothic+3%3A+G%C3%B6tterd%C3%A4mmerung+-+Enhanced+Edition+ver%C3%B6ffentlicht%2C+Sonderangebot+bei+Steam&amp;rft.identifier=&amp;rft.creator=Thomas%26%2332%3BHeld&amp;rft.publisher=gamona.de&amp;rft.date=2011-03-23">&nbsp;</span></span>
</li>
<li id="cite_note-mvg-29"><span class="mw-cite-backlink">↑ <sup><a href="#cite_ref-mvg_29-0">a</a></sup> <sup><a href="#cite_ref-mvg_29-1">b</a></sup></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20120501103150/http://www.madvulture.de/wp/uber-mvg?lang=de"><i>Über MVG.</i></a> madvulture.de, 2010, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.madvulture.de%2Fwp%2Fuber-mvg%3Flang%3Dde">Original</a></span> am <span style="white-space:nowrap;">1.&nbsp;Mai 2012</span><span>;</span><span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=%C3%9Cber+MVG&amp;rft.description=%C3%9Cber+MVG&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20120501103150%2Fhttp%3A%2F%2Fwww.madvulture.de%2Fwp%2Fuber-mvg%3Flang%3Dde&amp;rft.publisher=madvulture.de&amp;rft.date=2010&amp;rft.source=http://www.madvulture.de/wp/uber-mvg?lang=de">&nbsp;</span></span>
</li>
<li id="cite_note-mythalive2004-30"><span class="mw-cite-backlink"><a href="#cite_ref-mythalive2004_30-0">↑</a></span> <span class="reference-text"><span class="cite">Howard Wen: <a rel="nofollow" class="external text" href="http://linuxdevcenter.com/pub/a/linux/2004/06/10/mythdevelopers.html"><i>Keeping the Myths Alive.</i></a> linuxdevcenter.com, 10.&nbsp;Juni 2004,<span class="Abrufdatum"> abgerufen am 22.&nbsp;Dezember 2012</span> (englisch): „<i>[...]fans of the Myth trilogy have taken this idea a step further: they have official access to the source code for the Myth games. Organized under the name MythDevelopers, this all-volunteer group of programmers, artists, and other talented people devote their time to improving and supporting further development of the Myth game series.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Keeping+the+Myths+Alive&amp;rft.description=Keeping+the+Myths+Alive&amp;rft.identifier=&amp;rft.creator=Howard%26%2332%3BWen&amp;rft.publisher=linuxdevcenter.com&amp;rft.date=2004-06-10&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-allegiancesource-31"><span class="mw-cite-backlink"><a href="#cite_ref-allegiancesource_31-0">↑</a></span> <span class="reference-text"><span class="cite">Bob Colayco: <a rel="nofollow" class="external text" href="http://www.gamespot.com/pc/sim/allegiance/news.html?sid=6087574&amp;om_act=convert&amp;om_clk=newsfeatures&amp;tag=newsfeatures;title;1"><i>Microsoft pledges Allegiance to its fanbase.</i></a> gamespot.com, 6.&nbsp;Februar 2004,<span class="Abrufdatum"> abgerufen am 22.&nbsp;Juli 2011</span> (englisch): „<i>The release of the source code came in response to the enthusiasm of Allegiance's small-but-dedicated fanbase. Microsoft's Joel Dehlin commented that the development team has, "been amazed at the level to which some of the Allegiance fans have remained hard-core. We’re astounded at the progress that has been made at creating new factions, hosting new servers, replacing authentication, etc. It seems that Allegiance hasn’t really died. With that in mind, we’re releasing the Allegiance source code to the community."</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Microsoft+pledges+Allegiance+to+its+fanbase&amp;rft.description=Microsoft+pledges+Allegiance+to+its+fanbase&amp;rft.identifier=&amp;rft.creator=Bob%26%2332%3BColayco&amp;rft.publisher=gamespot.com&amp;rft.date=2004-02-06&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-32"><span class="mw-cite-backlink"><a href="#cite_ref-32">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20140810195303/http://www.pcgames.de/Anachronox-PC-16465/News/Anachronox-inoffizieller-Patch-176080/"><i>Anachronox - inoffizieller Patch.</i></a> In: <i><a href="PC_Games" title="PC Games">pcgames.de</a>.</i> 27.&nbsp;Mai 2003, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.pcgames.de%2FAnachronox-PC-16465%2FNews%2FAnachronox-inoffizieller-Patch-176080%2F">Original</a></span> (nicht mehr online verfügbar) am <span style="white-space:nowrap;">10.&nbsp;August 2014</span><span>;</span><span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Anachronox+-+inoffizieller+Patch&amp;rft.description=Anachronox+-+inoffizieller+Patch&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20140810195303%2Fhttp%3A%2F%2Fwww.pcgames.de%2FAnachronox-PC-16465%2FNews%2FAnachronox-inoffizieller-Patch-176080%2F&amp;rft.date=2003-05-27&amp;rft.source=http://www.pcgames.de/Anachronox-PC-16465/News/Anachronox-inoffizieller-Patch-176080/">&nbsp;</span></span>
</li>
<li id="cite_note-patch09-33"><span class="mw-cite-backlink"><a href="#cite_ref-patch09_33-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.gamebanshee.com/news/96250-unofficial-arcanum-patch-v091225-released.html"><i>Unofficial Arcanum Patch v091225 Released.</i></a> gamebanshee.com, 27.&nbsp;Dezember 2009,<span class="Abrufdatum"> abgerufen am 10.&nbsp;Januar 2011</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Unofficial+Arcanum+Patch+v091225+Released&amp;rft.description=Unofficial+Arcanum+Patch+v091225+Released&amp;rft.identifier=&amp;rft.publisher=gamebanshee.com&amp;rft.date=2009-12-27&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-34"><span class="mw-cite-backlink"><a href="#cite_ref-34">↑</a></span> <span class="reference-text"><span class="cite">Manuel Charisius: <a rel="nofollow" class="external text" href="https://archive.today/20130206193442/http://www.manuloewe.de/kayen.htm"><i>Chrono Trigger deutsch.</i></a> manuloewe.de, 20.&nbsp;Juli 2010, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.manuloewe.de%2Fkayen.htm">Original</a></span> am <span style="white-space:nowrap;">6.&nbsp;Februar 2013</span><span>;</span><span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Chrono+Trigger+deutsch&amp;rft.description=Chrono+Trigger+deutsch&amp;rft.identifier=https%3A%2F%2Farchive.is%2F20130206193442%2Fhttp%3A%2F%2Fwww.manuloewe.de%2Fkayen.htm&amp;rft.creator=Manuel%26%2332%3BCharisius&amp;rft.publisher=manuloewe.de&amp;rft.date=2010-07-20&amp;rft.source=http://www.manuloewe.de/kayen.htm">&nbsp;</span></span>
</li>
<li id="cite_note-ra95-35"><span class="mw-cite-backlink"><a href="#cite_ref-ra95_35-0">↑</a></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://iran.cnc-comm.com/ra/">Portable RA</a> auf cnc-comm.com (englisch)</span>
</li>
<li id="cite_note-36"><span class="mw-cite-backlink"><a href="#cite_ref-36">↑</a></span> <span class="reference-text"><span class="cite">James E. Smith: <a rel="nofollow" class="external text" href="http://www.mygaming.co.za/news/features/5443-Command-Conquer-retrospective-part.html"><i>Command &amp; Conquer retrospective part I - We take a look at the series that put RTS on the gaming map.</i></a> www.mygaming.co.za, 22.&nbsp;Februar 2010,<span class="Abrufdatum"> abgerufen am 12.&nbsp;April 2011</span> (englisch): „<i>Special Operations was unique to the Nintendo 64 and Playstation versions of the game, but the maps have since been extracted and included in unofficial fan patches.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Command+%26+Conquer+retrospective+part+I+-+We+take+a+look+at+the+series+that+put+RTS+on+the+gaming+map&amp;rft.description=Command+%26+Conquer+retrospective+part+I+-+We+take+a+look+at+the+series+that+put+RTS+on+the+gaming+map&amp;rft.identifier=&amp;rft.creator=James+E.%26%2332%3BSmith&amp;rft.publisher=www.mygaming.co.za&amp;rft.date=2010-02-22&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-37"><span class="mw-cite-backlink"><a href="#cite_ref-37">↑</a></span> <span class="reference-text"><span class="cite">theelderscrolls.wiwiland.net: <a rel="nofollow" class="external text" href="https://theelderscrolls.wiwiland.net/?title=Daggerfall_:_DaggerfallSetup_EN"><i>DaggerfallSetup.</i></a><span class="Abrufdatum"> Abgerufen am 25.&nbsp;Februar 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=DaggerfallSetup&amp;rft.description=DaggerfallSetup&amp;rft.identifier=https%3A%2F%2Ftheelderscrolls.wiwiland.net%2F%3Ftitle%3DDaggerfall_%3A_DaggerfallSetup_EN&amp;rft.creator=theelderscrolls.wiwiland.net">&nbsp;</span></span>
</li>
<li id="cite_note-38"><span class="mw-cite-backlink"><a href="#cite_ref-38">↑</a></span> <span class="reference-text"><span class="cite">Patrick Klepek: <a rel="nofollow" class="external text" href="https://kotaku.com/annoying-dark-souls-2-glitch-has-gone-unfixed-for-nearl-1697992451"><i>Annoying Dark Souls 2 Glitch Has Gone Unfixed For Nearly A Year.</i></a> <a href="Kotaku" title="Kotaku">Kotaku</a><span style="display:none">;</span><span class="Abrufdatum" style="display:none"> abgerufen im 1.&nbsp;Januar 1</span> (englisch): „<i> There’s no excuse for the durability bug to be part of Scholar of the First Sin. It’s not limited to the PC version, either. The PlayStation 4 and Xbox One versions run at 60 frames-per-second. From Software and Bandai Namco have not yet responded to my request for comment. You might not be surprised to learn that fans have decided to rescue the game again, however. DS2fix removes the durability bug from the game, in addition to addressing a few other issues.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Annoying+Dark+Souls+2+Glitch+Has+Gone+Unfixed+For+Nearly+A+Year&amp;rft.description=Annoying+Dark+Souls+2+Glitch+Has+Gone+Unfixed+For+Nearly+A+Year&amp;rft.identifier=&amp;rft.creator=Patrick%26%2332%3BKlepek&amp;rft.publisher=%5B%5BKotaku%5D%5D&amp;rft.date=&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-39"><span class="mw-cite-backlink"><a href="#cite_ref-39">↑</a></span> <span class="reference-text"><span class="cite">Tilman Baumgärtel: <a rel="nofollow" class="external text" href="https://www.zeit.de/digital/games/2013-11/games-klassiker-archivierung/seite-1"><i>Timothy Leary, der Games-Entwickler - Wie erhält man historische Computerspiele? Das Internet-Archive streamt Dutzende Klassiker.</i></a> <a href="Die_Zeit" title="Die Zeit">Die Zeit</a>, 14.&nbsp;November 2013,<span class="Abrufdatum"> abgerufen am 14.&nbsp;November 2013</span>: „<i>Beim Internet Archive ist nun nicht nur das Originalspiel [E.T. the Extra-Terrestrial] von 1982 zu finden, sondern auch eine Version, die seine schlimmsten Programmierfehler korrigiert.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Timothy+Leary%2C+der+Games-Entwickler+-+Wie+erh%C3%A4lt+man+historische+Computerspiele%3F+Das+Internet-Archive+streamt+Dutzende+Klassiker&amp;rft.description=Timothy+Leary%2C+der+Games-Entwickler+-+Wie+erh%C3%A4lt+man+historische+Computerspiele%3F+Das+Internet-Archive+streamt+Dutzende+Klassiker&amp;rft.identifier=&amp;rft.creator=Tilman%26%2332%3BBaumg%C3%A4rtel&amp;rft.publisher=%5B%5BDie+Zeit%5D%5D&amp;rft.date=2013-11-14">&nbsp;</span></span>
</li>
<li id="cite_note-neocomputer-40"><span class="mw-cite-backlink"><a href="#cite_ref-neocomputer_40-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="http://www.neocomputer.org/projects/et/"><i>Fixing E.T. The Extra-Terrestrial for the Atari 2600.</i></a> Neocomputer, 1.&nbsp;Februar 2013,<span class="Abrufdatum"> abgerufen am 16.&nbsp;April 2013</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Fixing+E.T.+The+Extra-Terrestrial+for+the+Atari+2600&amp;rft.description=Fixing+E.T.+The+Extra-Terrestrial+for+the+Atari+2600&amp;rft.identifier=&amp;rft.publisher=Neocomputer&amp;rft.date=2013-02-01&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-41"><span class="mw-cite-backlink"><a href="#cite_ref-41">↑</a></span> <span class="reference-text"><span class="cite">EE2.eu: <a rel="nofollow" class="external text" href="https://www.ee2.eu/patch/"><i>EE2.eu - Empire Earth II - Unofficial Patch 1.5 (2017).</i></a><span class="Abrufdatum"> Abgerufen am 26.&nbsp;August 2018</span> (englisch): „The official servers hosting the online lobby and matchmaking features of the game were taken offline on October 10th, 2012. This site serves to host an updated, non-commercial Unofficial Patch for the game and for the expansion pack, which fixes Windows 8 / 8.1 / 10 problems, adds new features to the game and re-enables online multiplayer.“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=EE2.eu+-+Empire+Earth+II+-+Unofficial+Patch+1.5+%282017%29&amp;rft.description=EE2.eu+-+Empire+Earth+II+-+Unofficial+Patch+1.5+%282017%29&amp;rft.identifier=https%3A%2F%2Fwww.ee2.eu%2Fpatch%2F&amp;rft.creator=EE2.eu&amp;rft.date=&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-42"><span class="mw-cite-backlink"><a href="#cite_ref-42">↑</a></span> <span class="reference-text"><span class="cite">Shawn Sines: <a rel="nofollow" class="external text" href="http://www.gamefront.com/fallout-2-restoration-project"><i>Fallout 2 Restoration Project.</i></a> gamefront.com, 8.&nbsp;Januar 2008,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Fallout+2+Restoration+Project&amp;rft.description=Fallout+2+Restoration+Project&amp;rft.identifier=&amp;rft.creator=Shawn%26%2332%3BSines&amp;rft.publisher=gamefront.com&amp;rft.date=2008-01-08&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-flp14-43"><span class="mw-cite-backlink"><a href="#cite_ref-flp14_43-0">↑</a></span> <span class="reference-text"><span class="cite">Walter Reindl: <a rel="nofollow" class="external text" href="https://www.gamestar.de/spiele/freelancer/news/freelancer,37680,1346903.html"><i>Freelancer - Großer Community-Patch erschienen.</i></a> <a href="GameStar" title="GameStar">gamestar.de</a>, 29.&nbsp;Juni 2004,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Freelancer+-+Gro%C3%9Fer+Community-Patch+erschienen&amp;rft.description=Freelancer+-+Gro%C3%9Fer+Community-Patch+erschienen&amp;rft.identifier=&amp;rft.creator=Walter%26%2332%3BReindl&amp;rft.publisher=%5B%5BGameStar%7Cgamestar.de%5D%5D&amp;rft.date=2004-06-29">&nbsp;</span></span>
</li>
<li id="cite_note-44"><span class="mw-cite-backlink"><a href="#cite_ref-44">↑</a></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://forums.galciv2.com/457944">Community-based update to GalCiv 2 Ultimate Edition</a> von MarvinKosh am 25. September 2014</span>
</li>
<li id="cite_note-45"><span class="mw-cite-backlink"><a href="#cite_ref-45">↑</a></span> <span class="reference-text"><span class="cite">Zandr: <a rel="nofollow" class="external text" href="http://forum.worldofplayers.de/forum/threads/1347969-Release-Gothic-3-v1-75-Update-Pack"><i>Release Gothic 3 v1.75 Update Pack.</i></a> worldofplayers.de, 20.&nbsp;April 2014,<span class="Abrufdatum"> abgerufen am 2.&nbsp;September 2014</span> (englisch): „"a new Gothic 3 Enhanced Edition v1.75 Update Pack (International)"“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Release+Gothic+3+v1.75+Update+Pack&amp;rft.description=Release+Gothic+3+v1.75+Update+Pack&amp;rft.identifier=&amp;rft.creator=Zandr&amp;rft.publisher=worldofplayers.de&amp;rft.date=2014-04-20&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-46"><span class="mw-cite-backlink"><a href="#cite_ref-46">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://sites.google.com/site/heroes3hd/eng"><i>HoMM3 HD.</i></a><span class="Abrufdatum"> Abgerufen am 7.&nbsp;Juli 2024</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=HoMM3+HD&amp;rft.description=HoMM3+HD&amp;rft.identifier=https%3A%2F%2Fsites.google.com%2Fsite%2Fheroes3hd%2Feng&amp;rft.language=de">&nbsp;</span></span>
</li>
<li id="cite_note-47"><span class="mw-cite-backlink"><a href="#cite_ref-47">↑</a></span> <span class="reference-text"><span class="cite">Eric Dolge: <a rel="nofollow" class="external text" href="https://blog.mindfactory.de/classic-game-of-the-week-heroes-of-might-and-magic-3/"><i>Classic Game of the Week: Heroes of Might and Magic 3.</i></a> Mindfactory, 9.&nbsp;Juli 2020,<span class="Abrufdatum"> abgerufen am 7.&nbsp;Juli 2024</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Classic+Game+of+the+Week%3A+Heroes+of+Might+and+Magic+3&amp;rft.description=Classic+Game+of+the+Week%3A+Heroes+of+Might+and+Magic+3&amp;rft.identifier=https%3A%2F%2Fblog.mindfactory.de%2Fclassic-game-of-the-week-heroes-of-might-and-magic-3%2F&amp;rft.creator=Eric+Dolge&amp;rft.publisher=Mindfactory&amp;rft.date=2020-07-09&amp;rft.language=de">&nbsp;</span></span>
</li>
<li id="cite_note-48"><span class="mw-cite-backlink"><a href="#cite_ref-48">↑</a></span> <span class="reference-text"><span class="cite">Matti Sandqvist: <a rel="nofollow" class="external text" href="https://www.pcgames.de/Heroes-of-Might-und-Magic-3-HD-Edition-Spiel-55103/Specials/Heroes-of-Might-and-Magic-3-HD-Das-nenne-ich-Abzocke-Kolumne-von-Matti-Sandqvist-1149175/"><i>Heroes of Might and Magic 3 HD: Das nenne ich Abzocke.</i></a> In: <i>pcgames.de.</i> 28.&nbsp;Januar 2015,<span class="Abrufdatum"> abgerufen am 7.&nbsp;Juli 2024</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Heroes+of+Might+and+Magic+3+HD%3A+Das+nenne+ich+Abzocke&amp;rft.description=Heroes+of+Might+and+Magic+3+HD%3A+Das+nenne+ich+Abzocke&amp;rft.identifier=https%3A%2F%2Fwww.pcgames.de%2FHeroes-of-Might-und-Magic-3-HD-Edition-Spiel-55103%2FSpecials%2FHeroes-of-Might-and-Magic-3-HD-Das-nenne-ich-Abzocke-Kolumne-von-Matti-Sandqvist-1149175%2F&amp;rft.creator=Matti+Sandqvist&amp;rft.date=2015-01-28&amp;rft.language=de">&nbsp;</span></span>
</li>
<li id="cite_note-49"><span class="mw-cite-backlink"><a href="#cite_ref-49">↑</a></span> <span class="reference-text"><span class="cite">Alratan: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110120045726/http://www.manapool.co.uk/baldurs-gate-2-shadows-of-amn-review/"><i>Baldur’s Gate 2: Shadows of Amn Review.</i></a> manapool.co.uk, 8.&nbsp;November 2010, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.manapool.co.uk%2Fbaldurs-gate-2-shadows-of-amn-review%2F">Original</a></span> am <span style="white-space:nowrap;">20.&nbsp;Januar 2011</span><span>;</span><span class="Abrufdatum"> abgerufen am 10.&nbsp;April 2011</span> (englisch): „<i>Many of the mods and unofficial patches improve the game immensely, and are definitely recommended.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Baldur%E2%80%99s+Gate+2%3A+Shadows+of+Amn+Review&amp;rft.description=Baldur%E2%80%99s+Gate+2%3A+Shadows+of+Amn+Review&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20110120045726%2Fhttp%3A%2F%2Fwww.manapool.co.uk%2Fbaldurs-gate-2-shadows-of-amn-review%2F&amp;rft.creator=Alratan&amp;rft.publisher=manapool.co.uk&amp;rft.date=2010-11-08&amp;rft.source=http://www.manapool.co.uk/baldurs-gate-2-shadows-of-amn-review/&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-bg2fixpack-50"><span class="mw-cite-backlink"><a href="#cite_ref-bg2fixpack_50-0">↑</a></span> <span class="reference-text"><span class="cite">Dave Bradshaw: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20181215123029/http://www.gibberlings3.net/bg2fixpack/index.php"><i>Baldur's Gate II Fixpack.</i></a> gibberlings3.net, 25.&nbsp;November 2011, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.gibberlings3.net%2Fbg2fixpack%2Findex.php">Original</a></span> am <span style="white-space:nowrap;">15.&nbsp;Dezember 2018</span><span>;</span><span class="Abrufdatum"> abgerufen am 3.&nbsp;Februar 2012</span> (englisch): „<i>The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. […] This collaborative effort, including the work of modders from several different modding communities and assistance from BG2 lead writer David Gaider, has resulted in a fixpack that currently includes all of the fixes addressed by Baldurdash (including the Game Text Update) and several hundred new bugfixes. The project is ongoing, and we're working through a substantial list of bugs culled from various sites, the old Baldurdash forums, and our own research.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Baldur%27s+Gate+II+Fixpack&amp;rft.description=Baldur%27s+Gate+II+Fixpack&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20181215123029%2Fhttp%3A%2F%2Fwww.gibberlings3.net%2Fbg2fixpack%2Findex.php&amp;rft.creator=Dave%26%2332%3BBradshaw&amp;rft.publisher=gibberlings3.net&amp;rft.date=2011-11-25&amp;rft.source=http://www.gibberlings3.net/bg2fixpack/index.php&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-51"><span class="mw-cite-backlink"><a href="#cite_ref-51">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20140810195548/http://www.pcgames.de/Legacy-of-Kain-Soul-Reaver-PC-88400/News/Legacy-of-Kain-Soul-Reaver-XP-Patch-282960/"><i>Legacy of Kain: Soul Reaver - XP-Patch.</i></a> pcgames.de, 12.&nbsp;Februar 2004, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.pcgames.de%2FLegacy-of-Kain-Soul-Reaver-PC-88400%2FNews%2FLegacy-of-Kain-Soul-Reaver-XP-Patch-282960%2F">Original</a></span> am <span style="white-space:nowrap;">10.&nbsp;August 2014</span><span>;</span><span class="Abrufdatum"> abgerufen am 17.&nbsp;Juli 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Legacy+of+Kain%3A+Soul+Reaver+-+XP-Patch&amp;rft.description=Legacy+of+Kain%3A+Soul+Reaver+-+XP-Patch&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20140810195548%2Fhttp%3A%2F%2Fwww.pcgames.de%2FLegacy-of-Kain-Soul-Reaver-PC-88400%2FNews%2FLegacy-of-Kain-Soul-Reaver-XP-Patch-282960%2F&amp;rft.publisher=pcgames.de&amp;rft.date=2004-02-12&amp;rft.source=http://www.pcgames.de/Legacy-of-Kain-Soul-Reaver-PC-88400/News/Legacy-of-Kain-Soul-Reaver-XP-Patch-282960/">&nbsp;</span></span>
</li>
<li id="cite_note-52"><span class="mw-cite-backlink"><a href="#cite_ref-52">↑</a></span> <span class="reference-text"><span class="cite">Cuban Raul: <a rel="nofollow" class="external text" href="http://home.comcast.net/~heavyweights/games/kain/index.htm"><i>Blood Omen: Legacy of Kain 2000/XP Update v2.0.</i></a> comcast.net, 29.&nbsp;November 2009,<span class="Abrufdatum"> abgerufen am 17.&nbsp;Juli 2011</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Blood+Omen%3A+Legacy+of+Kain+2000%2FXP+Update+v2.0&amp;rft.description=Blood+Omen%3A+Legacy+of+Kain+2000%2FXP+Update+v2.0&amp;rft.identifier=&amp;rft.creator=Cuban%26%2332%3BRaul&amp;rft.publisher=comcast.net&amp;rft.date=2009-11-29&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-53"><span class="mw-cite-backlink"><a href="#cite_ref-53">↑</a></span> <span class="reference-text"><span class="cite">wrace: <a rel="nofollow" class="external text" href="http://www.nosgothica.org/index.php?id=files_eng"><i>Bink-support for BO1 (Video-Patch).</i></a> nosgothica.org, 3.&nbsp;Dezember 2010,<span class="Abrufdatum"> abgerufen am 17.&nbsp;Juli 2011</span> (englisch): „<i>[…]now you can play in BO1 under Windows-7 without any problems with video.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Bink-support+for+BO1+%28Video-Patch%29&amp;rft.description=Bink-support+for+BO1+%28Video-Patch%29&amp;rft.identifier=&amp;rft.creator=wrace&amp;rft.publisher=nosgothica.org&amp;rft.date=2010-12-03&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-54"><span class="mw-cite-backlink"><a href="#cite_ref-54">↑</a></span> <span class="reference-text"><span class="cite">Michael Gantner: <a rel="nofollow" class="external text" href="https://www.la-patches.de/patches.php"><i>LucasArts-Patches.</i></a> www.la-patches.de, 23.&nbsp;Dezember 2010,<span class="Abrufdatum"> abgerufen am 28.&nbsp;Mai 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=LucasArts-Patches&amp;rft.description=LucasArts-Patches&amp;rft.identifier=&amp;rft.creator=Michael%26%2332%3BGantner&amp;rft.publisher=www.la-patches.de&amp;rft.date=2010-12-23">&nbsp;</span></span>
</li>
<li id="cite_note-55"><span class="mw-cite-backlink"><a href="#cite_ref-55">↑</a></span> <span class="reference-text"><span class="cite">Thorsten Wiesner: <a rel="nofollow" class="external text" href="http://www.golem.de/0309/27369.html"><i>Deutsche Fan-Übersetzung zu Master of Orion 3 ist fertig.</i></a> golem.de, 10.&nbsp;September 2003,<span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Deutsche+Fan-%C3%9Cbersetzung+zu+Master+of+Orion+3+ist+fertig&amp;rft.description=Deutsche+Fan-%C3%9Cbersetzung+zu+Master+of+Orion+3+ist+fertig&amp;rft.identifier=&amp;rft.creator=Thorsten%26%2332%3BWiesner&amp;rft.publisher=golem.de&amp;rft.date=2003-09-10">&nbsp;</span></span>
</li>
<li id="cite_note-skyrimuop-56"><span class="mw-cite-backlink"><a href="#cite_ref-skyrimuop_56-0">↑</a></span> <span class="reference-text"><span class="cite">Mike Sharkey: <a rel="nofollow" class="external text" href="http://pc.gamespy.com/pc/elder-scrolls-v/1220754p1.html"><i>Unofficial Skyrim Patch Fixes Myriad Skyrim Bugs - Fan created uber patch designed to fix Skyrim's many problems.</i></a> gamespy.com, 14.&nbsp;März 2012,<span class="Abrufdatum"> abgerufen am 22.&nbsp;Dezember 2012</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Unofficial+Skyrim+Patch+Fixes+Myriad+Skyrim+Bugs+-+Fan+created+uber+patch+designed+to+fix+Skyrim%27s+many+problems.&amp;rft.description=Unofficial+Skyrim+Patch+Fixes+Myriad+Skyrim+Bugs+-+Fan+created+uber+patch+designed+to+fix+Skyrim%27s+many+problems.&amp;rft.identifier=&amp;rft.creator=Mike%26%2332%3BSharkey&amp;rft.publisher=gamespy.com&amp;rft.date=2012-03-14&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-57"><span class="mw-cite-backlink"><a href="#cite_ref-57">↑</a></span> <span class="reference-text"><span class="cite">Quarn and Kivan: <a rel="nofollow" class="external text" href="https://skyrim.nexusmods.com/mods/19/?/"><i>Unofficial Skyrim Patch Version: 1.3.3c.</i></a> nexumods.com, 20.&nbsp;August 2013,<span class="Abrufdatum"> abgerufen am 3.&nbsp;Oktober 2013</span> (englisch): „<i>[...]the goal of the Unofficial Skyrim Patch (aka USKP) is to eventually fix every bug with Skyrim not officially resolved by the developers [...]Hundreds of gameplay, quest, NPC, object, item, text and placement bugs fixed already</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Unofficial+Skyrim+Patch+Version%3A+1.3.3c&amp;rft.description=Unofficial+Skyrim+Patch+Version%3A+1.3.3c&amp;rft.identifier=&amp;rft.creator=Quarn+and+Kivan&amp;rft.publisher=nexumods.com&amp;rft.date=2013-08-20&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-skyrimdirectorscut-58"><span class="mw-cite-backlink"><a href="#cite_ref-skyrimdirectorscut_58-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20121113213430/http://www.scharesoft.de/elder-scrolls/tes-v-skyrim/skyrim-directors-cut.html"><i>Skyrim - Director's Cut.</i></a> scharesoft.de, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.scharesoft.de%2Felder-scrolls%2Ftes-v-skyrim%2Fskyrim-directors-cut.html">Original</a></span> am <span style="white-space:nowrap;">13.&nbsp;November 2012</span><span>;</span><span class="Abrufdatum"> abgerufen am 22.&nbsp;Dezember 2012</span>: „<i>Die Erweiterung Skyrim - Director's Cut hat es sich zum Ziel gemacht, die deutsche Version von The Elder Scrolls V: Skyrim so gut es geht zu verbessern. Vorrangig geht es darum, fehlende Übersetzungen nachzuholen und Texte und Begriffe so anzupassen, dass sie auch zu den vorherigen Teilen der Reihe passen. Mit dem beiliegenden inoffiziellen Skyrim-Patch werden zudem eine Vielzahl Fehler des eigentlichen Spiels, die die offiziellen Patches noch nicht korrigiert haben, behoben. Mit der Erweiterung könnt ihr außerdem alle englischsprachigen Texturen nun in deutscher Sprache vorfinden.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Skyrim+-+Director%27s+Cut&amp;rft.description=Skyrim+-+Director%27s+Cut&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20121113213430%2Fhttp%3A%2F%2Fwww.scharesoft.de%2Felder-scrolls%2Ftes-v-skyrim%2Fskyrim-directors-cut.html&amp;rft.publisher=scharesoft.de&amp;rft.date=&amp;rft.source=http://www.scharesoft.de/elder-scrolls/tes-v-skyrim/skyrim-directors-cut.html">&nbsp;</span></span>
</li>
<li id="cite_note-59"><span class="mw-cite-backlink"><a href="#cite_ref-59">↑</a></span> <span class="reference-text"><span class="cite">Michael Thompson: <a rel="nofollow" class="external text" href="http://arstechnica.com/gaming/news/2009/10/after-four-years-volunteers-restore-missing-kotor-ii-data.ars"><i>Fan-restored KOTOR II content creates refined, expanded game KOTOR II wasn't the most complete Star Wars title ever released, due to an …</i></a> arstechnica.com, 6.&nbsp;Oktober 2009,<span class="Abrufdatum"> abgerufen am 5.&nbsp;September 2013</span> (englisch): „<i>After years of development, the cut content has been finally restored and the most of the bugs have been fixed, thanks to a project known as known as the „Restored Content Mod“.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Fan-restored+KOTOR+II+content+creates+refined%2C+expanded+game+KOTOR+II+wasn%27t+the+most+complete+Star+Wars+title+ever+released%2C+due+to+an+%E2%80%A6&amp;rft.description=Fan-restored+KOTOR+II+content+creates+refined%2C+expanded+game+KOTOR+II+wasn%27t+the+most+complete+Star+Wars+title+ever+released%2C+due+to+an+%E2%80%A6&amp;rft.identifier=&amp;rft.creator=Michael%26%2332%3BThompson&amp;rft.publisher=%5B%5Barstechnica.com%5D%5D&amp;rft.date=2009-10-06&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-RPS-60"><span class="mw-cite-backlink"><a href="#cite_ref-RPS_60-0">↑</a></span> <span class="reference-text"><span class="cite">Nathan Grayson: <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2012/08/24/get-these-kotor-2-and-its-restored-content-mod/"><i>Get These: KOTOR 2 And Its Restored Content Mod.</i></a> <a href="Rock%2C_Paper%2C_Shotgun" class="mw-redirect" title="Rock, Paper, Shotgun">Rock, Paper, Shotgun</a>, 24.&nbsp;August 2012,<span class="Abrufdatum"> abgerufen am 5.&nbsp;September 2013</span> (englisch): „<i> On top of that, the mod fixes “over 500” bugs, because Obsidian, basically.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Get+These%3A+KOTOR+2+And+Its+Restored+Content+Mod&amp;rft.description=Get+These%3A+KOTOR+2+And+Its+Restored+Content+Mod&amp;rft.identifier=&amp;rft.creator=Nathan%26%2332%3BGrayson&amp;rft.publisher=%5B%5BRock%2C+Paper%2C+Shotgun%5D%5D&amp;rft.date=2012-08-24&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-61"><span class="mw-cite-backlink"><a href="#cite_ref-61">↑</a></span> <span class="reference-text"><span class="cite">Tyler Wilde: <a rel="nofollow" class="external text" href="https://www.pcgamer.com/2012/07/26/community-heroes-modders-debug-and-restore-cut-content-in-knights-of-the-old-republic-ii/"><i>Community heroes: modders debug and restore cut content in Knights of the Old Republic II.</i></a> <a href="PC_Gamer" title="PC Gamer">PC Gamer</a>, 26.&nbsp;Juli 2012,<span class="Abrufdatum"> abgerufen am 26.&nbsp;September 2012</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Community+heroes%3A+modders+debug+and+restore+cut+content+in+Knights+of+the+Old+Republic+II&amp;rft.description=Community+heroes%3A+modders+debug+and+restore+cut+content+in+Knights+of+the+Old+Republic+II&amp;rft.identifier=&amp;rft.creator=Tyler%26%2332%3BWilde&amp;rft.publisher=%5B%5BPC+Gamer%5D%5D&amp;rft.date=2012-07-26&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-62"><span class="mw-cite-backlink"><a href="#cite_ref-62">↑</a></span> <span class="reference-text"><span class="cite">Andrew Tsai: <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2013/01/03/the-fixer-how-to-restore-knights-of-the-old-republic-ii/"><i>The Fixer: How To Restore Knights of the Old Republic II.</i></a> <a href="Rock%2C_Paper%2C_Shotgun" class="mw-redirect" title="Rock, Paper, Shotgun">Rock, Paper, Shotgun</a>, 3.&nbsp;Januar 2013,<span class="Abrufdatum"> abgerufen am 28.&nbsp;Januar 2013</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=The+Fixer%3A+How+To+Restore+Knights+of+the+Old+Republic+II&amp;rft.description=The+Fixer%3A+How+To+Restore+Knights+of+the+Old+Republic+II&amp;rft.identifier=&amp;rft.creator=Andrew%26%2332%3BTsai&amp;rft.publisher=%5B%5BRock%2C+Paper%2C+Shotgun%5D%5D&amp;rft.date=2013-01-03&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-63"><span class="mw-cite-backlink"><a href="#cite_ref-63">↑</a></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r261891140">
/* start https://de.wikipedia.org/ */


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</style><a rel="nofollow" class="external text" href="https://web.archive.org/web/20141219213249/http://forums.gaspowered.com/viewtopic.php?f=67&amp;t=57459">GPGNet Services Update 2 (GPGnet has been shutdown)</a> (<span class="webarchiv-memento"><a href="Webarchivierung#Begrifflichkeiten" title="Webarchivierung">Memento</a></span> vom 19. Dezember 2014 im <i><a href="Internet_Archive" title="Internet Archive">Internet Archive</a></i>) on gaspowered.com</span>
</li>
<li id="cite_note-podcast-64"><span class="mw-cite-backlink"><a href="#cite_ref-podcast_64-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.pcgamer.com/2013/03/27/pc-gamer-uk-podcast-episode-87-ore-ore-never-changes/"><i>PC gamer pod cast 87.</i></a><span class="Abrufdatum"> Abgerufen am 25.&nbsp;August 2013</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=PC+gamer+pod+cast+87&amp;rft.description=PC+gamer+pod+cast+87&amp;rft.identifier=&amp;rft.date=&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-FAF-65"><span class="mw-cite-backlink"><a href="#cite_ref-FAF_65-0">↑</a></span> <span class="reference-text"><span class="cite">T.J. Hafer: <a rel="nofollow" class="external text" href="https://www.pcgamer.com/2012/11/19/supcom-forged-alliance-servers-shut-down-community-made-forged-alliance-forever-keeps-the-war-alive/"><i>Community-made Forged Alliance Forever keeps Supreme Commander multiplayer alive.</i></a> <a href="PC_Gamer" title="PC Gamer">PC Gamer</a>, 19.&nbsp;November 2012,<span class="Abrufdatum"> abgerufen am 28.&nbsp;August 2014</span> (englisch): „<i>The official multiplayer servers for Supreme Commander: Forged Alliance have been decommissioned for a while now, but fortunately [...] the community-driven Forged Alliance Forever has emerged. The self-patching multiplayer client allows players of the epic real-time strategy title to continue blowing things up in massive quantities. It even adds new units, a new faction, and some game modes that weren't available on the official servers, such as 6v6.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Community-made+Forged+Alliance+Forever+keeps+Supreme+Commander+multiplayer+alive&amp;rft.description=Community-made+Forged+Alliance+Forever+keeps+Supreme+Commander+multiplayer+alive&amp;rft.identifier=&amp;rft.creator=T.J.%26%2332%3BHafer&amp;rft.publisher=%5B%5BPC+Gamer%5D%5D&amp;rft.date=2012-11-19&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-TitanQuest-66"><span class="mw-cite-backlink"><a href="#cite_ref-TitanQuest_66-0">↑</a></span> <span class="reference-text"><span class="cite">yerkyerk: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120406190621/http://www.titanquest.net/tq-forum/threads/29712-REL-Bugfix-patch-1-17#post334922#post334922"><i>Titan Quest bugfix patch 1.17a.</i></a> titanquest.net, 3.&nbsp;Juni 2009, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.titanquest.net%2Ftq-forum%2Fthreads%2F29712-REL-Bugfix-patch-1-17%23post334922">Original</a></span> am <span style="white-space:nowrap;">6.&nbsp;April 2012</span><span>;</span><span class="Abrufdatum"> abgerufen am 27.&nbsp;Juli 2012</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Titan+Quest+bugfix+patch+1.17a&amp;rft.description=Titan+Quest+bugfix+patch+1.17a&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20120406190621%2Fhttp%3A%2F%2Fwww.titanquest.net%2Ftq-forum%2Fthreads%2F29712-REL-Bugfix-patch-1-17%23post334922%23post334922&amp;rft.creator=yerkyerk&amp;rft.publisher=titanquest.net&amp;rft.date=2009-06-03&amp;rft.source=http://www.titanquest.net/tq-forum/threads/29712-REL-Bugfix-patch-1-17#post334922&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-1.17c-67"><span class="mw-cite-backlink"><a href="#cite_ref-1.17c_67-0">↑</a></span> <span class="reference-text"><span class="cite">spectre: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120701063947/http://www.titanquest.net/tq-forum/threads/43479-REL-Patchfix-for-Fanpatch-1-17"><i>(REL) Patchfix for Fanpatch 1.17 (v1.17c).</i></a> titanquest.net, 6.&nbsp;Februar 2012, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.titanquest.net%2Ftq-forum%2Fthreads%2F43479-REL-Patchfix-for-Fanpatch-1-17">Original</a></span> am <span style="white-space:nowrap;">1.&nbsp;Juli 2012</span><span>;</span><span class="Abrufdatum"> abgerufen am 21.&nbsp;September 2014</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=%28REL%29+Patchfix+for+Fanpatch+1.17+%28v1.17c%29&amp;rft.description=%28REL%29+Patchfix+for+Fanpatch+1.17+%28v1.17c%29&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20120701063947%2Fhttp%3A%2F%2Fwww.titanquest.net%2Ftq-forum%2Fthreads%2F43479-REL-Patchfix-for-Fanpatch-1-17&amp;rft.creator=spectre&amp;rft.publisher=titanquest.net&amp;rft.date=2012-02-06&amp;rft.source=http://www.titanquest.net/tq-forum/threads/43479-REL-Patchfix-for-Fanpatch-1-17&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-68"><span class="mw-cite-backlink"><a href="#cite_ref-68">↑</a></span> <span class="reference-text"><span class="cite">Hanno Neuhaus: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20161228132901/http://www.gamestar.de/spiele/vampire-the-masquerade-bloodlines/downloads/vampire_2_bloodlines,33351,2319239.html"><i>Vampire 2: Bloodlines - Community-Patch 7.2 zum Download.</i></a> <a href="GameStar" title="GameStar">gamestar.de</a>, 12.&nbsp;November 2010, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.gamestar.de%2Fspiele%2Fvampire-the-masquerade-bloodlines%2Fdownloads%2Fvampire_2_bloodlines%2C33351%2C2319239.html">Original</a></span> am <span style="white-space:nowrap;">28.&nbsp;Dezember 2016</span><span>;</span><span class="Abrufdatum"> abgerufen am 3.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Vampire+2%3A+Bloodlines+-+Community-Patch+7.2+zum+Download&amp;rft.description=Vampire+2%3A+Bloodlines+-+Community-Patch+7.2+zum+Download&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20161228132901%2Fhttp%3A%2F%2Fwww.gamestar.de%2Fspiele%2Fvampire-the-masquerade-bloodlines%2Fdownloads%2Fvampire_2_bloodlines%2C33351%2C2319239.html&amp;rft.creator=Hanno%26%2332%3BNeuhaus&amp;rft.publisher=%5B%5BGameStar%7Cgamestar.de%5D%5D&amp;rft.date=2010-11-12&amp;rft.source=http://www.gamestar.de/spiele/vampire-the-masquerade-bloodlines/downloads/vampire_2_bloodlines,33351,2319239.html">&nbsp;</span></span>
</li>
<li id="cite_note-vtmmanapool-69"><span class="mw-cite-backlink"><a href="#cite_ref-vtmmanapool_69-0">↑</a></span> <span class="reference-text"><span class="cite">Alratan: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20101211093039/http://www.manapool.co.uk/vampire-the-masquerade-bloodlines-review/"><i>Vampire: The Masquerade – Bloodlines Review.</i></a> manapool.co.uk, 6.&nbsp;Dezember 2010, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.manapool.co.uk%2Fvampire-the-masquerade-bloodlines-review%2F">Original</a></span> am <span style="white-space:nowrap;">11.&nbsp;Dezember 2010</span><span>;</span><span class="Abrufdatum"> abgerufen am 10.&nbsp;April 2011</span> (englisch): „<i>There are two rival patches to choose from, the True Patch and the Unofficial Patch, each with different design philosophies. Normally this would not be worth mentioning, except that the basic game is so full of bugs, that you simply must use one of the two to play the game without killing yourself.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Vampire%3A+The+Masquerade+%E2%80%93+Bloodlines+Review&amp;rft.description=Vampire%3A+The+Masquerade+%E2%80%93+Bloodlines+Review&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20101211093039%2Fhttp%3A%2F%2Fwww.manapool.co.uk%2Fvampire-the-masquerade-bloodlines-review%2F&amp;rft.creator=Alratan&amp;rft.publisher=manapool.co.uk&amp;rft.date=2010-12-06&amp;rft.source=http://www.manapool.co.uk/vampire-the-masquerade-bloodlines-review/&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-70"><span class="mw-cite-backlink"><a href="#cite_ref-70">↑</a></span> <span class="reference-text"><span class="cite">Alec Meer: <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2011/07/15/undying-vampire-bloodlines-patched-anew/"><i>Undying: Vampire Bloodlines Patched Anew.</i></a> rockpapershotgun.com, 15.&nbsp;Juli 2011,<span class="Abrufdatum"> abgerufen am 2.&nbsp;August 2011</span> (englisch): „<i>Bloodlines […] was essentially abandoned by its publisher after its developer closed a few months after release, but the fans have just kept on going, fixing things, improving things, digging up locked away extra content […]</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Undying%3A+Vampire+Bloodlines+Patched+Anew&amp;rft.description=Undying%3A+Vampire+Bloodlines+Patched+Anew&amp;rft.identifier=&amp;rft.creator=Alec%26%2332%3BMeer&amp;rft.publisher=rockpapershotgun.com&amp;rft.date=2011-07-15&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-71"><span class="mw-cite-backlink"><a href="#cite_ref-71">↑</a></span> <span class="reference-text"><span class="cite">Pete Haas: <a rel="nofollow" class="external text" href="https://www.cinemablend.com/games/Vampire-The-Masquerade-Bloodlines-Still-Getting-Patches-18476.html"><i>Vampire: The Masquerade - Bloodlines Still Getting Patches.</i></a> GAMING BLEND, 3.&nbsp;Juli 2009,<span class="Abrufdatum"> abgerufen am 7.&nbsp;Januar 2012</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Vampire%3A+The+Masquerade+-+Bloodlines+Still+Getting+Patches&amp;rft.description=Vampire%3A+The+Masquerade+-+Bloodlines+Still+Getting+Patches&amp;rft.identifier=&amp;rft.creator=Pete%26%2332%3BHaas&amp;rft.publisher=GAMING+BLEND&amp;rft.date=2009-07-03&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-72"><span class="mw-cite-backlink"><a href="#cite_ref-72">↑</a></span> <span class="reference-text"><span class="cite">John Leyden: <a rel="nofollow" class="external text" href="http://www.theregister.co.uk/2009/02/24/unofficial_adobe_patch/"><i>Unofficial patch plugs 0-day Adobe security vuln. - Mind the gap.</i></a> The Register, 24.&nbsp;Februar 2009,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Juli 2013</span> (englisch): „<i>Updated Security researchers have developed an unofficial patch for a zero-day Adobe Acrobat and Reader vulnerability that's become the subject of hacker attacks. Adobe acknowledged the vulnerability last week but said an official patch wouldn't be available until 11 March.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Unofficial+patch+plugs+0-day+Adobe+security+vuln.+-+Mind+the+gap&amp;rft.description=Unofficial+patch+plugs+0-day+Adobe+security+vuln.+-+Mind+the+gap&amp;rft.identifier=&amp;rft.creator=John%26%2332%3BLeyden&amp;rft.publisher=The+Register&amp;rft.date=2009-02-24&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-73"><span class="mw-cite-backlink"><a href="#cite_ref-73">↑</a></span> <span class="reference-text"><span class="cite">Dan Kaplan: <a rel="nofollow" class="external text" href="http://www.scmagazine.com/new-java-exploit-on-the-loose-unofficial-patch-may-help/article/256264/"><i>New Java exploit on the loose, unofficial patch may help.</i></a> scmagazine.com, 27.&nbsp;August 2012,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Juli 2013</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=New+Java+exploit+on+the+loose%2C+unofficial+patch+may+help&amp;rft.description=New+Java+exploit+on+the+loose%2C+unofficial+patch+may+help&amp;rft.identifier=&amp;rft.creator=Dan%26%2332%3BKaplan&amp;rft.publisher=scmagazine.com&amp;rft.date=2012-08-27&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-win95osr2-74"><span class="mw-cite-backlink"><a href="#cite_ref-win95osr2_74-0">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.creopard.de/projekte/windows-95-service-pack-fuer-osr-2.htm"><i>Windows 95 Service Pack (ab OSR 2).</i></a> creopard.de, 8.&nbsp;Mai 2024,<span class="Abrufdatum"> abgerufen am 31.&nbsp;Mai 2024</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Windows+95+Service+Pack+%28ab+OSR+2%29&amp;rft.description=Windows+95+Service+Pack+%28ab+OSR+2%29&amp;rft.identifier=&amp;rft.publisher=creopard.de&amp;rft.date=2024-05-08">&nbsp;</span></span>
</li>
<li id="cite_note-winfuture-75"><span class="mw-cite-backlink"><a href="#cite_ref-winfuture_75-0">↑</a></span> <span class="reference-text"><span class="cite">Sebastian Kuhbach: <a rel="nofollow" class="external text" href="https://winfuture.de/news,21701.html"><i>Inoffizielles Win98 SE Service Pack - neue Version.</i></a> winfuture.de, 4.&nbsp;August 2005,<span class="Abrufdatum"> abgerufen am 6.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Inoffizielles+Win98+SE+Service+Pack+-+neue+Version&amp;rft.description=Inoffizielles+Win98+SE+Service+Pack+-+neue+Version&amp;rft.identifier=&amp;rft.creator=Sebastian%26%2332%3BKuhbach&amp;rft.publisher=winfuture.de&amp;rft.date=2005-08-04">&nbsp;</span></span>
</li>
<li id="cite_note-76"><span class="mw-cite-backlink"><a href="#cite_ref-76">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="http://www.48bitlba.com/tools.htm"><i>48-bit LBA Tools &amp; Drivers.</i></a> fryeware.com, 2005,<span class="Abrufdatum"> abgerufen am 6.&nbsp;April 2011</span> (englisch): „<i>Win98: Enable 48-bit LBA patch for Windows 98 posted on MSFN.ORG - Implements 48-bit LBA support into Windows 98's default IDE driver to support hard drives larger than 137GB.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=48-bit+LBA+Tools+%26+Drivers&amp;rft.description=48-bit+LBA+Tools+%26+Drivers&amp;rft.identifier=&amp;rft.publisher=fryeware.com&amp;rft.date=2005&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-77"><span class="mw-cite-backlink"><a href="#cite_ref-77">↑</a></span> <span class="reference-text"><span class="cite">Neil Turner: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130130120124/http://www.neilturner.me.uk/2010/05/17/resurrecting_a_dead_os_wi.html"><i>Resurrecting a dead OS with KernelEx.</i></a> In: <i>Neil Turner's blog.</i> 17.&nbsp;Mai 2010, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.neilturner.me.uk%2F2010%2F05%2F17%2Fresurrecting_a_dead_os_wi.html">Original</a></span> am <span style="white-space:nowrap;">30.&nbsp;Januar 2013</span><span>;</span><span class="Abrufdatum"> abgerufen am 6.&nbsp;April 2011</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Resurrecting+a+dead+OS+with+KernelEx&amp;rft.description=Resurrecting+a+dead+OS+with+KernelEx&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20130130120124%2Fhttp%3A%2F%2Fwww.neilturner.me.uk%2F2010%2F05%2F17%2Fresurrecting_a_dead_os_wi.html&amp;rft.creator=Neil%26%2332%3BTurner&amp;rft.date=2010-05-17&amp;rft.source=http://www.neilturner.me.uk/2010/05/17/resurrecting_a_dead_os_wi.html&amp;rft.language=en">&nbsp;</span></span>
</li>
<li id="cite_note-78"><span class="mw-cite-backlink"><a href="#cite_ref-78">↑</a></span> <span class="reference-text"><a rel="nofollow" class="external text" href="https://sourceforge.net/projects/kernelex/">KernelEx by xeno86</a> <a href="SourceForge" title="SourceForge">SourceForge</a>.de (englisch)</span>
</li>
<li id="cite_note-79"><span class="mw-cite-backlink"><a href="#cite_ref-79">↑</a></span> <span class="reference-text"><span class="cite">Aaron Tiensivu: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20101210201826/http://blog.tiensivu.com/aaron/archives/1851-KernelEx-run-XP2K-apps-on-Win98-and-WinME.html"><i>KernelEx - run XP/2K apps on Win98 and WinME.</i></a> In: <i>Aaron Tiensivu's Blog.</i> tiensivu.com, 9.&nbsp;April 2009, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fblog.tiensivu.com%2Faaron%2Farchives%2F1851-KernelEx-run-XP2K-apps-on-Win98-and-WinME.html">Original</a></span> am <span style="white-space:nowrap;">10.&nbsp;Dezember 2010</span><span>;</span><span class="Abrufdatum"> abgerufen am 6.&nbsp;April 2011</span> (englisch): „<i>This is a fascinating project from a technical standpoint. They are implementing missing API calls used by newer applications that are missing from Windows 98 and Windows ME.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=KernelEx+-+run+XP%2F2K+apps+on+Win98+and+WinME&amp;rft.description=KernelEx+-+run+XP%2F2K+apps+on+Win98+and+WinME&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20101210201826%2Fhttp%3A%2F%2Fblog.tiensivu.com%2Faaron%2Farchives%2F1851-KernelEx-run-XP2K-apps-on-Win98-and-WinME.html&amp;rft.creator=Aaron%26%2332%3BTiensivu&amp;rft.publisher=tiensivu.com&amp;rft.date=2009-04-09&amp;rft.source=http://blog.tiensivu.com/aaron/archives/1851-KernelEx-run-XP2K-apps-on-Win98-and-WinME.html&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-80"><span class="mw-cite-backlink"><a href="#cite_ref-80">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="http://www.golem.de/0511/41544.html"><i>Inoffizielle Patch-Pakete für Windows 2000 und XP (Update).</i></a> <a href="Golem.de" class="mw-redirect" title="Golem.de">Golem.de</a>, 10.&nbsp;November 2005,<span class="Abrufdatum"> abgerufen am 6.&nbsp;April 2011</span>.</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Inoffizielle+Patch-Pakete+f%C3%BCr+Windows+2000+und+XP+%28Update%29&amp;rft.description=Inoffizielle+Patch-Pakete+f%C3%BCr+Windows+2000+und+XP+%28Update%29&amp;rft.identifier=&amp;rft.publisher=%5B%5BGolem.de%5D%5D&amp;rft.date=2005-11-10">&nbsp;</span></span>
</li>
<li id="cite_note-81"><span class="mw-cite-backlink"><a href="#cite_ref-81">↑</a></span> <span class="reference-text"><span class="cite"><a rel="nofollow" class="external text" href="https://www.computerweekly.com/news/2240077005/Another-unofficial-IE-patch-offered-to-counter-critical-flaw"><i>Another unofficial IE patch offered to counter critical flaw.</i></a> Computer Weekly, 30.&nbsp;März 2006,<span class="Abrufdatum"> abgerufen am 9.&nbsp;Juli 2013</span> (englisch): „<i>Another unofficial patch has been released to counter a critical flaw in Microsoft’s Internet Explorer browser.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Another+unofficial+IE+patch+offered+to+counter+critical+flaw&amp;rft.description=Another+unofficial+IE+patch+offered+to+counter+critical+flaw&amp;rft.identifier=&amp;rft.publisher=Computer+Weekly&amp;rft.date=2006-03-30&amp;rft.language=englisch">&nbsp;</span></span>
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<li id="cite_note-82"><span class="mw-cite-backlink"><a href="#cite_ref-82">↑</a></span> <span class="reference-text"><span class="cite">Fuad Abazovic: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20090918142130/http://www.theinquirer.net/inquirer/news/1003298/nvidia-cuts-vista-support-nforce-chipset"><i>Nvidia cuts Vista support for Nforce 2 chipset - Fare thee well, old friend.</i></a> www.theinquirer.net, 17.&nbsp;November 2006, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.theinquirer.net%2Finquirer%2Fnews%2F1003298%2Fnvidia-cuts-vista-support-nforce-chipset">Original</a></span> am <span style="white-space:nowrap;">18.&nbsp;September 2009</span><span>;</span><span class="Abrufdatum"> abgerufen am 28.&nbsp;Mai 2011</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Nvidia+cuts+Vista+support+for+Nforce+2+chipset+-+Fare+thee+well%2C+old+friend&amp;rft.description=Nvidia+cuts+Vista+support+for+Nforce+2+chipset+-+Fare+thee+well%2C+old+friend&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20090918142130%2Fhttp%3A%2F%2Fwww.theinquirer.net%2Finquirer%2Fnews%2F1003298%2Fnvidia-cuts-vista-support-nforce-chipset&amp;rft.creator=Fuad%26%2332%3BAbazovic&amp;rft.publisher=www.theinquirer.net&amp;rft.date=2006-11-17&amp;rft.source=http://www.theinquirer.net/inquirer/news/1003298/nvidia-cuts-vista-support-nforce-chipset&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-83"><span class="mw-cite-backlink"><a href="#cite_ref-83">↑</a></span> <span class="reference-text"><span class="cite">Fernando: <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121123201842/http://www.nforcershq.com/forum/xp-optimized-nforce-driver-packs-t70968.html"><i>XP: Optimized nForce Driver Packs.</i></a> 7.&nbsp;Februar 2011, archiviert vom <span class="dewiki-iconexternal"><a class="external text" href="https://redirecter.toolforge.org/?url=http%3A%2F%2Fwww.nforcershq.com%2Fforum%2Fxp-optimized-nforce-driver-packs-t70968.html">Original</a></span> am <span style="white-space:nowrap;">23.&nbsp;November 2012</span><span>;</span><span class="Abrufdatum"> abgerufen am 28.&nbsp;Mai 2011</span> (englisch): „<i>Many users with an nForce chipset mainboard, who are running or going to install Windows XP (32/64bit), are searching for actual nForce chipset drivers, which are suitable for their special chipset and will give them the best possible performance and stability of their system. NVIDIA itself doesn't offer them.</i>“</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=XP%3A+Optimized+nForce+Driver+Packs&amp;rft.description=XP%3A+Optimized+nForce+Driver+Packs&amp;rft.identifier=https%3A%2F%2Fweb.archive.org%2Fweb%2F20121123201842%2Fhttp%3A%2F%2Fwww.nforcershq.com%2Fforum%2Fxp-optimized-nforce-driver-packs-t70968.html&amp;rft.creator=Fernando&amp;rft.date=2011-02-07&amp;rft.source=http://www.nforcershq.com/forum/xp-optimized-nforce-driver-packs-t70968.html&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-84"><span class="mw-cite-backlink"><a href="#cite_ref-84">↑</a></span> <span class="reference-text"><span class="cite">AdvModDev: <a rel="nofollow" class="external text" href="https://sites.google.com/site/nf2stuff/"><i>nForce 123/WinXP Chipset Drivers and Remixes.</i></a> 13.&nbsp;Januar 2008,<span class="Abrufdatum"> abgerufen am 28.&nbsp;Mai 2011</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=nForce+123%2FWinXP+Chipset+Drivers+and+Remixes&amp;rft.description=nForce+123%2FWinXP+Chipset+Drivers+and+Remixes&amp;rft.identifier=&amp;rft.creator=AdvModDev&amp;rft.date=2008-01-13&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-hsecurity2007-85"><span class="mw-cite-backlink"><a href="#cite_ref-hsecurity2007_85-0">↑</a></span> <span class="reference-text"><span class="cite">Mike Barwise: <a rel="nofollow" class="external text" href="http://www.h-online.com/security/news/item/Unofficial-patch-for-Windows-URI-problem-733796.html"><i>Unofficial patch for Windows URI problem.</i></a> The H Security, 16.&nbsp;Oktober 2007,<span class="Abrufdatum"> abgerufen am 29.&nbsp;Januar 2012</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=Unofficial+patch+for+Windows+URI+problem&amp;rft.description=Unofficial+patch+for+Windows+URI+problem&amp;rft.identifier=&amp;rft.creator=Mike%26%2332%3BBarwise&amp;rft.publisher=The+H+Security&amp;rft.date=2007-10-16&amp;rft.language=englisch">&nbsp;</span></span>
</li>
<li id="cite_note-arstechnica2007-86"><span class="mw-cite-backlink"><a href="#cite_ref-arstechnica2007_86-0">↑</a></span> <span class="reference-text"><span class="cite">Erik Kennedy: <a rel="nofollow" class="external text" href="http://arstechnica.com/apple/news/2007/01/6785.ars"><i>An unofficial Daylight Saving Time fix for Mac OS X 10.3.</i></a> Ars Technica, 28.&nbsp;Januar 2007,<span class="Abrufdatum"> abgerufen am 29.&nbsp;Januar 2012</span> (englisch).</span><span style="display: none;" class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fde.wikipedia.org%3AInoffizieller+Patch&amp;rft.title=An+unofficial+Daylight+Saving+Time+fix+for+Mac+OS+X+10.3&amp;rft.description=An+unofficial+Daylight+Saving+Time+fix+for+Mac+OS+X+10.3&amp;rft.identifier=&amp;rft.creator=Erik%26%2332%3BKennedy&amp;rft.publisher=Ars+Technica&amp;rft.date=2007-01-28&amp;rft.language=englisch">&nbsp;</span></span>
</li>
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